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NPC Generator

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Advanced [show]


Jebeddo Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tight fitting blue shirt and pants. He is muscular with a powerful set of arms. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Actor, Jebeddo learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: To be a Fletcher again; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Actor

Voice: German accent

Attributes [hide]

Jebeddo Fabblestabble, Male Gnome Druid 15
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 124 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)18 (+4) 13 (+1)15 (+2)
Skills Animal Handling +6, Religion +9
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Infernal, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 400 pp. Pink pearl (150 gp). Blue quartz (7 gp). Rhodochrosite (7 gp). 1 Medium magic item.


Social Check DCs


Aramil Horineth, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright tan suits and hats. He keeps his long red hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: The child of a Mortician, who enjoyed hunting, Aramil was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Passionate, Artistic. Bonds: Nature, Job, Family. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Aramil Horineth, Male Elf Druid 17
Medium (4'8") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 36 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 4 (-3)11 (+0) 12 (+1)17 (+3)
Skills History +6, Medicine +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 4000 gp. Alexandrite (300 gp). Pink pearl (120 gp). Red-brown spinel (120 gp). Jasper (80 gp). Sardonyx (80 gp). Red-brown spinel (120 gp). Obsidian (6 gp). Deep green spinel (120 gp). Deep blue spinel (300 gp). Fire opal (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He is typically in his Ploughman uniform, and his gloved hand is found clutching a hammer. His silver hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Mentor, Has a crush. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Orsik Frostbeard, Male Dwarf Druid 16
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Insight +5, Performance +6
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnoll, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: Cloth of gold vestments (120 gp). A roughly beaten golden orb (120 gp). Jeweled gold crown (7000 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (120 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp).


Social Check DCs


Rolf Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears loose pants and a collared shirt complete with sweater beneath his coat. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful slaver made him what he is. Rolf was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Doctor. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Immigrant, Mentor. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Rolf Cholmondeley, Male Human Druid 16
Medium (6'2") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 125 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 19 (+4)14 (+2)
Skills Survival +9
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443320

Possessions: 4000 gp. Alexandrite (200 gp). Golden pearl (160 gp). Alexandrite (200 gp). Hematite (5 gp). Sardonyx (60 gp). Rose (60 gp). Banded agate (5 gp). Pink pearl (160 gp). Violet garnet (200 gp). Freshwater pearl (5 gp). Iolite (60 gp). Rose (60 gp). Alexandrite (200 gp).


Social Check DCs


Manfred LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Entrepeneur, Artistic. Flaws: Selfish, Ugly. Bonds: Rich. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Manfred LaHood, Male Half-Elf Druid 15
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Athletics +9, Religion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Jade (50 gp). Lapis lazuli (8 gp). Jasper (70 gp). 1 Medium magic item.


Social Check DCs


Fargrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His silver hair is smooth and relatively long. He has green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Fargrim Daerdahk, Male Dwarf Druid 15
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 134 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 12 (+1)7 (-2)
Skills Nature +5, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1100 pp. Carnelian (40 gp). Golden yellow topaz (400 gp). Rock crystal (40 gp). Amber (40 gp). Moss agate (13 gp). Alexandrite (400 gp). Chalcedony (40 gp). Bloodstone (40 gp). Obsidian (13 gp). Pink pearl (40 gp). Obsidian (13 gp). Obsidian (13 gp). Bloodstone (40 gp). Star rose quartz (40 gp). 1 Medium magic item.


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His yellow fur is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Flask's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Flask Wind, Male Tabaxi Druid 18
Medium (5'2") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 104 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 1800 pp. Sapphire pendant on gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (900 gp). Solid gold idol (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A necklace of small pink pearls (4000 gp). Black velvet mask with numerous citrines (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A roughly beaten golden orb (170 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Solid gold idol (300 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). An abacus with copper, silver and gold markers (170 gp). Large well-done wool tapestry (200 gp). Gold and ruby ring (6000 gp). Sapphire pendant on gold chain (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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