Altho Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red armored body suit, with a simple green line shooting up and back down. His hair, while still mostly blonde, has prominent grey streaks. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: When he was but 8 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Barber soon after.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Job. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Freshwater pearl (11 gp). Sardonyx (70 gp). Chalcedony (70 gp). Black star sapphire (1200 gp). Onyx (70 gp). Rich purple corundum (1200 gp). Carnelian (70 gp). Iolite (70 gp). Moss agate (11 gp). Citrine (70 gp).
Lone Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears an entirely pastel suit with violet socks and a vest with buckled shoes. Her beige fur is unkempt and raggedy. She wears a mask on her face.
Personality: She is extraordinarily eccentric. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of a Ruler, who enjoyed hunting, Lone was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Secretive. Bonds: Poor, Nature. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Rhodochrosite (13 gp). Tiger eye turquoise (13 gp). Eye agate (13 gp). Bloodstone (50 gp). White pearl (110 gp). Azurite (13 gp). Blue quartz (13 gp). Chrysoprase (50 gp). Rock crystal (50 gp). Azurite (13 gp). Amethyst (110 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (13 gp). Blue sapphire (1100 gp). Deep green spinel (110 gp). Black pearl (1300 gp). Tiger eye turquoise (13 gp). 1 Medium magic item.
Ilde Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has shaved her head bald. She has brown eyes and a brown hat with a white feather.
Personality: She is extraordinarily eccentric. She works hard and plays hard.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Insane, Hedonist. Bonds: Attractive, Rich. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 14
Hit Points 82 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 600 pp. Gold and topaz bottle stopper cork (600 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (800 gp). Gold and topaz bottle stopper cork (600 gp).
Thervan Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. This gray eyed easterner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and to be a marshal again
Ideals: Joker, Entrepeneur. Flaws: Cynical. Bonds: Nature, Job. Occupation: Navigator
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 18)
Armor Class 11
Hit Points 99 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal, Giant, Aquan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 18000 gp. Silver comb with moonstones (700 gp). Solid gold idol (300 gp). Brass mug with jade inlays (200 gp). Jeweled gold crown (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Efferil Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has moderate length white hair. He has hazel eyes and a yellow hat with a white feather.
Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Efferil was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and wishes to resurrect an old love
Bonds: Job, Rich, In love, Family. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 300 pp. Black pearl (500 gp). White pearl (80 gp). Black opal (1000 gp). Rhodochrosite (7 gp). Alexandrite (500 gp). Jasper (40 gp). Sard (40 gp). Tiger eye turquoise (7 gp). Lapis lazuli (7 gp). Golden yellow topaz (500 gp). Azurite (7 gp). Carnelian (40 gp). Rhodochrosite (7 gp). Smoky quartz (40 gp). Chrysoprase (40 gp). Moss agate (7 gp). Chrysoprase (40 gp). Golden yellow topaz (500 gp). Tourmaline (80 gp). Silver pearl (80 gp). Alexandrite (500 gp). Carnelian (40 gp). White pearl (80 gp). Star ruby (1000 gp). Sardonyx (40 gp). Black opal (1000 gp). Fire opal (1000 gp). Alexandrite (500 gp). Hematite (7 gp).
Sarai TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. Her skin is also unnaturally pale. Her black hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.
History: Sarai lived on a farm with her mother, near the main road leading to a nearby town. Her mother had invested heavily in several trade routes and wanted her to inherit them. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Money/treasure.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 72 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Banded agate (4 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). Onyx (30 gp). 1 Medium magic item.
Gilbert Royal, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his scimitar. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 700 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
