Williamina Marlee, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a fancy grey dress. She keeps her auburn hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She likes to make people angry or surprised. She is obsessed with her god.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. From there she went from mercenary job to mercenary job. After a long history of fighting, Williamina and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 88 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Fire opal pendant on a fine gold chain (1200 gp). Jeweled gold crown (2000 gp). Cloth of gold vestments (90 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1100 gp). A delicate brass dragon egg (60 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Wallace, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man prefers to wear brown clothing when he does not wear armor. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and catlike.
Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in the south his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: Meet up once more with his childhood friend; and regain custody of his son
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Poor, Nature, Adventurer. Occupation: Painter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1 Medium magic item.
Kellen Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man wears skinny pants and wears a tan and black robe with the hood down. His clothes are grease stained in places. He is bald on top and has large silver tufts of hair around his ears. His fierce blue eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of eastern immigrants he idolized his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 62 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 11000 gp. Chrysoprase (60 gp). Hematite (6 gp). Iolite (60 gp). Red garnet (120 gp). Tiger eye turquoise (6 gp). Star rose quartz (60 gp). White opal (800 gp).
Shedinn Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. He is muscular with a powerful set of arms. His crest, while still mostly bronze, has prominent grey streaks. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: Shedinn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shedinn took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. 1 Minor magic item.
Modean Shame, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has moderate length purple hair. His black unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Modean was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his writing dream.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Rich, Family. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Terran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Smoky quartz (20 gp). Amber (60 gp). Moonstone (20 gp). Smoky quartz (20 gp). Pink pearl (60 gp). Rhodochrosite (7 gp). Star rose quartz (20 gp). Alexandrite (800 gp). Alexandrite (800 gp). Red-brown spinel (60 gp). Star ruby (1600 gp). 1 Medium magic item.
Cecily Upton, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'7" and wears dark leathers with embroidery. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: She comes from a rich northern family. She made a point of taking high paying jobs and getting most of it up front. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she desires power and/or immortality
Flaws: Greedy. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Tanner
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 90 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1100 pp. Silver pearl (140 gp). Aquamarine (1400 gp). Azurite (15 gp). Silver pearl (140 gp). White opal (1100 gp). Blue quartz (15 gp). Aquamarine (1400 gp). Zircon (30 gp). Iolite (30 gp). Fire opal (1100 gp). White pearl (140 gp). Rhodochrosite (15 gp). Azurite (15 gp). Aquamarine (1400 gp). Golden yellow topaz (1400 gp). Fire opal (1100 gp). Tourmaline (140 gp). Amber (140 gp). Rich purple corundum (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Chenna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her skin is fair and her fingers are delicate and long. Her blonde hair is braided into rings. Her hazel eyes dart from person to person to random spaces in the air.
Personality: A deeply religious woman she believes everything happens for a reason. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bellfounder. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their daughter. She worked as a Bellfounder, and she later adopted a second daughter.
Motivation: She is compelled to act according to her religious beliefs; and she's in love
Bonds: Religious, Family, Nature, Job, Has a crush. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 130 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 18
Languages Common, Halfling, Terran, Celestial
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 12000 gp. Tourmaline (100 gp). Blue quartz (6 gp). Deep green spinel (100 gp). Jade (100 gp). Citrine (30 gp). Deep blue spinel (200 gp). Rhodochrosite (6 gp). Amber (100 gp). Aquamarine (200 gp). Blue quartz (6 gp). Golden yellow topaz (200 gp). Black star sapphire (800 gp). Lapis lazuli (6 gp). Blue quartz (6 gp). Azurite (6 gp). Alexandrite (200 gp). Amethyst (100 gp). Black opal (800 gp). Chrysoprase (30 gp). Deep green spinel (100 gp). Malachite (6 gp). Lapis lazuli (6 gp). Lapis lazuli (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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