Mara Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her hair is long and brown with streaks of white, and is pulled back with small violet clips. Her gray unseeing eyes seem to look past you.
Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born blind and as such lacked many opportunities for work. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: To unite with her brother.
Flaws: Ugly, Disease, Antagonistic. Bonds: Family, Adventurer. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 127 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 19
Languages Common, Elven, Giant, Gnoll
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Embroidered and bejeweled glove (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). An abacus with copper, silver and gold markers (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver ewer (80 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Azaki Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered warhammer and tarnished shortspear as well. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling brown eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of illithids once and for all.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Azaki was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the south
Ideals: Entrepeneur, Fighting. Bonds: Attractive, Enemies, Mentor. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Solid gold idol (800 gp). Solid gold idol (800 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item.
Jo Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears rags and sports a simple walking cane. She keeps her long blonde hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Jo is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Jo was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Jo liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Flaws: Ugly, Insomniac. Bonds: Poor, Nature, Family, Adventurer. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan, Goblin
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Gold and topaz bottle stopper cork (1300 gp). Old masterpiece painting (1200 gp). Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Silver comb with moonstones (700 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1200 gp). Sapphire pendant on gold chain (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Medium magic item. 1 Medium magic item.
Tomph Garfield, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Tomph hails from a village terrorized by goblins. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Racist, Insane, Insomniac. Bonds: Enemies. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Silver pearl (110 gp). Obsidian (15 gp). Alexandrite (600 gp). Red garnet (110 gp). Banded agate (15 gp). Rock crystal (30 gp). Chalcedony (30 gp). Banded agate (15 gp). Aquamarine (600 gp). Bloodstone (30 gp). Tiger eye turquoise (15 gp). Star ruby (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salasar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple green robe with white stripes complete with hood, and carries bastard swords. His crest is blue and curly. His eyes are likewise gold. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Mercenary, but he got bored and became a Butcher. He has achieved small success as a Butcher.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Butcher
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 9000 gp. Alexandrite (800 gp). Golden yellow topaz (800 gp). Eye agate (12 gp). Zircon (20 gp). Deep green spinel (40 gp). Rhodochrosite (12 gp). White pearl (40 gp). Peridot (20 gp). Red spinel (40 gp). Jade (40 gp). Zircon (20 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Rhodochrosite (12 gp). White pearl (40 gp). 1 Medium magic item.
Silvo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His skin is also unnaturally pale. His auburn hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.
History: Silvo was born in the west. At a young age he loved to build and create. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He has money and likes to spend it.
Ideals: Gifted, Persistence. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 114 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Jacinth (3000 gp). Deep blue spinel (1600 gp). Banded agate (11 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp). Azurite (11 gp). Deep blue spinel (1600 gp). Amber (160 gp). Rock crystal (50 gp). Silver pearl (160 gp). Sard (50 gp). Tiger eye turquoise (11 gp). Violet garnet (1600 gp). Eye agate (11 gp). Violet garnet (1600 gp). Obsidian (11 gp). Lapis lazuli (11 gp). Star ruby (1400 gp). Blue star sapphire (1400 gp). Malachite (11 gp). Onyx (50 gp). Smoky quartz (50 gp). Deep blue spinel (1600 gp). Pink pearl (160 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Azurite (11 gp). Sardonyx (50 gp). Blue sapphire (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pallabar Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his tan robe and has his mace always slung over his shoulder. He keeps his black hair in a pixie cut. His ears are large.
Personality: Confrontational and typically high on some drug or another. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Sold as a small child to a necromancer, Pallabar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: To prove his worth to the world; and wants a kiss
Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Bonds: Mentor. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 87 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
