Vicky Darlington, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is white and very short. Her green eyes are passionate and lively.
Personality: She is mildly Human supremacist, though she does not identify as such. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Healer, her mother struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Human conditions. She has been a successful dealer in antiques buying low and selling high.
Motivation: Gnomish compassion.
Ideals: Entrepeneur, Logical. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Infernal, Celestial, Halfling
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 12000 gp. Jet (60 gp). Canary diamond (4000 gp). Violet garnet (1400 gp). Fire opal (1400 gp). Deep green spinel (60 gp). Rich purple corundum (1400 gp). Violet garnet (1400 gp). Chrysoprase (30 gp). Red-brown spinel (60 gp). Red garnet (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dayereth Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Barkeep uniform. His feathered hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.
History: Dayereth was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. Recently the stress of being a Barkeep has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to be a spy again
Flaws: Ugly, Insomniac, Hedonist. Bonds: Job, Guardian. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Pink pearl (120 gp). Fiery yellow corundum (600 gp). Carnelian (60 gp). White pearl (120 gp). Red-brown spinel (120 gp). Coral (120 gp). Hematite (6 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Tiger eye turquoise (6 gp). Blue quartz (6 gp). Golden pearl (120 gp). Aquamarine (1100 gp). Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Samuel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears just a yellow suit. He has wavy white hair. His eyes are green and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school to support his sick father, and resented it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Tiger eye turquoise (4 gp). Rose (80 gp). Amber (160 gp). Moonstone (80 gp). Star rose quartz (80 gp). Hematite (4 gp). Rhodochrosite (4 gp). Golden yellow topaz (600 gp). White opal (800 gp). Malachite (4 gp). 1 Medium magic item.
Nordak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey trousers with red and brown striped suspenders. He wears various colorful collared shirts. He is physically well-built. His chestnut hair is cut short. He has gleaming, smiling amber eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of a Animal Trainer, who enjoyed hunting, Nordak was taken on many hunting expeditions. Nordak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Tailor job and began his own company from there.
Motivation: To unite with his brother; and wants his loneliness to end
Bonds: Job, Family, Nature, Adventurer, Has a crush. Occupation: Tailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Golden circlet with four aquamarines (4000 gp). Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Brass mug with jade inlays (200 gp). Silver ewer (100 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). A roughly beaten golden orb (110 gp). Embroidered and bejeweled glove (3000 gp).
Mumpena Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she likes to wear blue tank tops with black skirt. She has auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is an amazing painter.
History: The child of a Navigator, who enjoyed hunting, Mumpena was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mumpena took refuge in the large cave and found the beat up sickle and armor she uses now. She was granted martial powers by her dying sister.
Motivation: To end her boredom; and regain custody of her daughter
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Aquamarine (1000 gp). Bloodstone (40 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Jade (150 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). Aquamarine (1000 gp). Rose (40 gp). Eye agate (7 gp). Bloodstone (40 gp). Blue-white diamond (7000 gp). Eye agate (7 gp). Eye agate (7 gp). Freshwater pearl (7 gp). Rock crystal (40 gp). Golden yellow topaz (1000 gp). Moonstone (40 gp). Aquamarine (1000 gp). Blue quartz (7 gp). Jade (150 gp). Coral (150 gp). Golden yellow topaz (1000 gp).
Donella Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who has the majority of her body covered in plate. Her black hair is cut short. She wears an eyepatch.
Personality: She can speak with the recently deceased. Flattery will make her almost putty in your hands.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 30 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Celestial
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Banded agate (10 gp). Eye agate (10 gp). Moonstone (20 gp). Brown-green garnet (50 gp). Black star sapphire (1600 gp). Coral (50 gp). Chalcedony (20 gp). Jade (50 gp). Black pearl (1000 gp). Red spinel (50 gp). Azurite (10 gp). 1 Medium magic item. 1 Medium magic item.
Cloud Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She is dressed in a clean pastel cloak covering her clean studded leather, and her gloved hand is found clutching a flail. Her brown fur is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Cloud was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better kind of golem.
Motivation: Wants to have a good time and be beloved; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Black velvet mask with numerous citrines (50 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A roughly beaten golden orb (50 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!