Beloril Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown tunic with yellow highlights, and long black pants that bunch up around his shoes, and is pretty ugly. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Regain custody of his daughter; and to find somewhere to settle down
Flaws: Ugly, Selfish, Insane, Mundane. Bonds: Religious, Family. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1100 pp. Freshwater pearl (11 gp). Star rose quartz (60 gp). Onyx (60 gp). Eye agate (11 gp). Deep blue spinel (200 gp). Canary diamond (2000 gp). Obsidian (11 gp). Blue sapphire (900 gp). Bloodstone (60 gp).
Pyxrin Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears green leather gloves, a green jacket, and tight pants. Her rusty crest is long and unkept. Her eyes are gold and catlike.
Personality: This woman loves painting and to teach people painting more than just about anything. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To prove her worth to the world.
Ideals: Artistic, Logical. Flaws: Ugly, Impulsive, Insane. Occupation: Laborer
Voice: German accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Rhodochrosite (8 gp). Lapis lazuli (8 gp). Zircon (50 gp). Moonstone (50 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lidda Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a fine chain shirt which she covers with red colored cloaks and clothing. She has auburn hair. Her green eyes peer out from beneath her Stetson red hat.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also is a firm believer in the womanly ideal.
History: Lidda was born in the north. At a young age she loved to build and create. Through the years after Lidda was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Lidda's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by orcs. Lidda was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she's looking for her big break
Ideals: Persistence. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Adventurer. Occupation: Carter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. A necklace of small pink pearls (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Gold and topaz bottle stopper cork (400 gp). Old masterpiece painting (2100 gp). Old masterpiece painting (2100 gp).
Darrak Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a grey costume with the symbols of luck on his torso. His skin is also unnaturally pale. His auburn hair is slicked back into a classic pompadour. His fierce amber eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Carter. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the east to a Carter, Darrak learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Ugly, Shy. Bonds: Job, In love, Rich. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Peridot (80 gp). Bloodstone (80 gp). Red garnet (40 gp). Freshwater pearl (14 gp). Carnelian (80 gp). Moonstone (80 gp). Rich purple corundum (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His golden hair is still thick. His eyes are a pleasant violet.
Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born on a small isolated farm. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Nature. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (800 gp). An abacus with copper, silver and gold markers (130 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Golden circlet with four aquamarines (3000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1300 gp). A delicate silver chain set with a tourmaline (60 gp). Solid gold idol (400 gp). Jeweled gold crown (4000 gp). Solid gold idol (400 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.
Helen Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. With bright red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: She was born at the edge of vast island. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Money/treasure.
Ideals: Athletic, Persistence. Bonds: Rich, Nature. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. A necklace of small pink pearls (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (500 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Medium magic item.
Smoking Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with pastel colored cloaks and clothing. She keeps her cinnamon fur in a flapper bob. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Smoking abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Tailor
Voice: Irish accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Sapphire pendant on gold chain (1600 gp). Gold dragon comb with red garnet eye (1500 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
