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NPC Generator

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Advanced [show]


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His beige fur is heavily combed to the right. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted. Flaws: Mundane. Bonds: Enemies, Family. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Nimble In the Wind, Male Tabaxi Druid 16
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Arcana +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Jet (80 gp). Eye agate (5 gp). Golden yellow topaz (1100 gp). Star rose quartz (20 gp). Citrine (20 gp). Brown-green garnet (80 gp). Star ruby (900 gp). Chrysoprase (20 gp). Deep blue spinel (1100 gp). Freshwater pearl (5 gp). Bloodstone (20 gp). Moss agate (5 gp). Alexandrite (1100 gp). Hematite (5 gp). Tourmaline (80 gp). Amethyst (80 gp).


Social Check DCs


Anverth Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: Anverth was born in the east. At a young age he loved to build and create. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He loathes his own lifestyle.

Ideals: Gifted, Persistence. Flaws: Insane, Depressed. Bonds: Rich. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Anverth Scheppen, Male Gnome Druid 17
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 102 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)14 (+2) 12 (+1)19 (+4)
Skills Intimidation +10, Investigation +8
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +4 / 5d4-2, Ranged +5 / 5d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 6000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (300 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Old masterpiece painting (700 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Jeweled electrum ring (8000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Brass mug with jade inlays (500 gp). Silver ewer (90 gp). Silver comb with moonstones (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Jeweled gold crown (8000 gp).


Social Check DCs


Vonbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has styled his auburn hair well, parting it to the right. His thin eyebrows rest above his beady brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Vonbin is combative with any and all who dare try his patience in the slightest.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Justice, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Vonbin Loderr, Male Dwarf Druid 17
Medium (4'5") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 125 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Persuasion +7, Stealth +8
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 9000 gp. Black velvet mask with numerous citrines (170 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Gold music box (3000 gp). Fire opal pendant on a fine gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Solid gold idol (900 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled gold crown (6000 gp). Solid gold idol (900 gp). A silver and pearl hairclip (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Arumawann Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His hair is golden, silky, and of moderate length. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Impulsive. Bonds: Adventurer, Attractive, Military. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Arumawann Musgraben, Male Gnome Druid 15
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 124 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)16 (+3) 8 (-1)11 (+0)
Skills History +8, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Celestial, Ignan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Solid gold idol (600 gp). Black velvet mask with numerous citrines (150 gp). Sapphire pendant on gold chain (1400 gp). Solid gold idol (600 gp). Carved bone or ivory statuette (90 gp). A roughly beaten golden orb (150 gp). 1 Minor magic item.


Social Check DCs


John Chester, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His hair is brown, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: John was born with his father's beautiful face. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Religious. Occupation: Guard

Voice: German accent

Attributes [hide]

John Chester, Male Human Druid 17
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 98 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)16 (+3) 14 (+2)6 (-2)
Skills Acrobatics +7, Animal Handling +8
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 10000 gp. Sapphire pendant on gold chain (1800 gp). Jeweled gold crown (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver ewer (50 gp). Solid gold idol (500 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1200 gp). A small bag of saffron. (50 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Golden circlet with four aquamarines (6000 gp).


Social Check DCs


Arumawann Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. With a patchy black beard and wild black hair. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arumawann hails from a village terrorized by brigands. A gifted student he started as a Mayor, but he got bored and became a Sculptor. He has set out to sabotage the competition.

Motivation: To be a Mayor again; and further expansion of business

Flaws: Ugly. Bonds: Job, Adventurer, Enemies. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Arumawann Murnig, Male Gnome Druid 16
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 132 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 3000 gp. Old masterpiece painting (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Akra Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She usually wears her green robe and has her sickle always slung over her shoulder. Her white crest, when down, is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Akra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast forest. Her father took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and her spouse's relatives view her with great suspicion

Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Nature. Occupation: Sage

Voice: American accent

Attributes [hide]

Akra Turnuroth, Female Dragonborn Druid 15
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Rich purple corundum (1300 gp). Deep blue spinel (1600 gp). Emerald (1300 gp). Aquamarine (1600 gp). White pearl (160 gp). Rose (60 gp). Iolite (60 gp). White opal (1300 gp). Banded agate (7 gp). Deep blue spinel (1600 gp). Chrysoberyl (160 gp). Rich purple corundum (1300 gp). Coral (160 gp). Deep green spinel (160 gp).


Social Check DCs

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