Harriet Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She usually wears her white robe and has her monstrous two handed axe always slung over her shoulder. She wears her hair in dreadlocks. Her half smiles and violet eyes are beguiling and draw you in.
Personality: Abrasive and pushy, she has a hard time making friends. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: An old rival family wants her found.
Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Bowyer
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 66 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 8 (-1) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Giant, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Malachite (11 gp). Star rose quartz (70 gp). Fiery yellow corundum (1600 gp). White opal (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tod Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north to a Detective, Tod learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Chalcedony (40 gp). Black opal (1500 gp). White opal (1500 gp). Blue sapphire (1500 gp). Malachite (7 gp). Blue sapphire (1500 gp). Carnelian (40 gp). Iolite (40 gp). Rich purple corundum (1500 gp). Lapis lazuli (7 gp). Zircon (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Oskar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. He wears a small hat to hide his balding. His brown unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Cursed with lycanthropy at a very young age, Oskar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Ugly, Disease, Selfish. Bonds: Religious. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 110 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Golden pearl (160 gp). Star rose quartz (20 gp). Lapis lazuli (9 gp). Tourmaline (160 gp). Silver pearl (160 gp). Aquamarine (700 gp). Silver pearl (160 gp). Iolite (20 gp). Pink pearl (160 gp). Pink pearl (160 gp). Brown-green garnet (160 gp). Rose (20 gp). Black pearl (700 gp). Black pearl (700 gp). Jasper (20 gp). Amber (160 gp). Pink pearl (160 gp). Star ruby (500 gp). Amethyst (160 gp). 1 Medium magic item.
Travok Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.
Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Red-brown spinel (140 gp). Tiger eye turquoise (11 gp). Chalcedony (50 gp). Emerald (400 gp). Rose (50 gp). Moss agate (11 gp). Blue sapphire (400 gp). Rich purple corundum (400 gp). Red-brown spinel (140 gp).
Raymond Richie, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears professional attire. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Raymond is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.
Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army
Ideals: Optimist. Bonds: Attractive, Poor, Family, Military. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 157 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Zircon (30 gp). Jasper (30 gp). Sardonyx (30 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Chrysoberyl (130 gp). White pearl (130 gp). Malachite (13 gp). Red spinel (130 gp). Onyx (30 gp). Brown-green garnet (130 gp). Sard (30 gp). Bloodstone (30 gp). Blue quartz (13 gp). Silver pearl (130 gp). Golden yellow topaz (800 gp). White pearl (130 gp). Emerald (1100 gp). Blue sapphire (1100 gp). Violet garnet (800 gp). Rhodochrosite (13 gp). Jade (130 gp). Smoky quartz (30 gp). Sardonyx (30 gp).
Olivia Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and prefers to wear flannel. With wild brown hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in the south, but her parents moved at a very young age to the west. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants her loneliness to end.
Ideals: Gifted. Flaws: Addict. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 111 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Zircon (60 gp). Amethyst (60 gp). Rock crystal (60 gp). Iolite (60 gp). White opal (1100 gp). Tiger eye turquoise (14 gp). Aquamarine (400 gp). Star rose quartz (60 gp). Banded agate (14 gp). Rich purple corundum (1100 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His orange fur is knotted and matted. His blue eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: To be a Server again; and he wants to meet his childhood hero
Ideals: Optimist, Impeccable. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Barrister
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Jeweled gold crown (8000 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
