Uraim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Uraim took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Fighting, Gifted. Flaws: Antagonistic, Shy, Ugly. Bonds: Adventurer. Occupation: Sellsword
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. A roughly beaten golden orb (180 gp). Silver chalice with lapis lazuli gems (180 gp). Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp). Jeweled anklet (3000 gp). A necklace of small pink pearls (6000 gp). Gold and ruby ring (10000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Embroidered and bejeweled glove (3000 gp). Sapphire pendant on gold chain (1700 gp). 1 Medium magic item.
Guy Middleton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a grey and white robe with the hood down. He keeps his black hair in a pixie cut. His eyes are likewise amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Guy hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: Expand his business; and someone believes him a fraud
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Enemies, Job. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 142 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 19 (+4) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp.
Seddit Talent, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her dark red hair is still thick. Her eyes, though not visible through her cowl, are white.
Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Mason and occasionally as a mercenary.
Motivation: Revenge; and she is unsatisfied with her job
Flaws: Antagonistic. Bonds: Adventurer, Religious, Job, Enemies. Occupation: Mason
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 7000 gp. Red spinel (140 gp). Rhodochrosite (4 gp). Lapis lazuli (4 gp). Smoky quartz (80 gp). Deep blue spinel (1500 gp). Moonstone (80 gp). Violet garnet (1500 gp). Tourmaline (140 gp). Pink pearl (140 gp). Azurite (4 gp). Tourmaline (140 gp). Black pearl (1500 gp). Smoky quartz (80 gp).
Hadwisa Reid, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long blonde hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She always tries to repair and not replace. It was this mentality that drove her into the Glassblower business.
History: Hadwisa was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Glassblower
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. 1 Minor magic item. 1 Minor magic item.
Dell Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and wears a lot of dark rich colors, with gold accents. Her right leg appears badly burned and disfigured. Her hair is red and very short. She has gray eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: Dell was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. After a long history of fighting, Dell and her spouse have recently divorced.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Bookbinder
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 66 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Celestial, Infernal
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 700 pp. Coral (100 gp). Golden yellow topaz (1200 gp). Jade (100 gp). Freshwater pearl (6 gp). Violet garnet (1200 gp). Fire opal (500 gp). Alexandrite (1200 gp). Rose (20 gp). Sardonyx (20 gp). Rhodochrosite (6 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Hematite (6 gp). Fiery yellow corundum (500 gp). Moss agate (6 gp). Red-brown spinel (100 gp). Deep blue spinel (1200 gp). Chalcedony (20 gp). Emerald (500 gp). Chrysoprase (20 gp). Moss agate (6 gp). Golden yellow topaz (1200 gp). Eye agate (6 gp). Deep blue spinel (1200 gp). 1 Medium magic item.
Ea Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a moderate pudge and is not very fit. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She snorts whenever she laughs or is feeling confident. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To reunite with her old friends; and she is greedy
Ideals: Persistence. Bonds: Attractive, Rich, Nature, Adventurer. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Golden yellow topaz (1300 gp). Azurite (6 gp). Bloodstone (30 gp). Onyx (30 gp). Carnelian (30 gp). Freshwater pearl (6 gp). Sardonyx (30 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Red-brown spinel (50 gp). Banded agate (6 gp). Golden yellow topaz (1300 gp). Obsidian (6 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Warryn Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Mentor, Rich. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 121 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 800 pp. Eye agate (6 gp). Sardonyx (30 gp). Emerald (900 gp). Golden yellow topaz (1200 gp). Smoky quartz (30 gp). Alexandrite (1200 gp). Chalcedony (30 gp). Citrine (30 gp). Moonstone (30 gp). Azurite (6 gp). Carnelian (30 gp). Obsidian (6 gp). Aquamarine (1200 gp). Star rose quartz (30 gp). Jet (150 gp). Blue diamond (6000 gp). White pearl (150 gp). Azurite (6 gp). Rhodochrosite (6 gp). Black opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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