Hrathy Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'5" eastern woman, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. She has styled her silver hair well, parting it to the left. Her brown eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to end her boredom
Ideals: Logical, Persistence. Flaws: Disease, Mundane, Greedy. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 123 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Orc, Giant, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 900 pp. Banded agate (14 gp). Blue quartz (14 gp). Smoky quartz (50 gp). Star rose quartz (50 gp). Alexandrite (1000 gp). Bloodstone (50 gp). Rhodochrosite (14 gp). Amber (40 gp). Peridot (50 gp). Freshwater pearl (14 gp). Rock crystal (50 gp). Alexandrite (1000 gp). Citrine (50 gp). Jet (40 gp). Alexandrite (1000 gp). Amethyst (40 gp). Tiger eye turquoise (14 gp). Emerald (1400 gp). Banded agate (14 gp). Golden pearl (40 gp). Star rose quartz (50 gp).
Damaia Sanity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is well dressed, constantly wearing a black suit, brown shirt, and blue tie. She sports a flattop hair cut. Her eyes are black and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is skeptical of what others tell her and is slow to trust.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Bricklayer.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Gifted. Flaws: Depressed, Shy, Insane. Bonds: Job. Occupation: Bricklayer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 45 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1800 pp. Sard (20 gp). Eye agate (8 gp). Bloodstone (20 gp). Freshwater pearl (8 gp). Amethyst (40 gp). Golden yellow topaz (200 gp). 1 Major magic item.
Hrathy Hadlee, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. She is muscular with a powerful set of arms. She wears her brown hair up in a very large beehive style do. Her blue eyes have a joyful gleam in them most of the time.
Personality: Hrathy is depressed about a lot of things. She tends to be a nihilist. Further she is a bit of a stoner and is frequently out of it.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying sister.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Gifted. Flaws: Depressed, Addict, Mundane. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Orc, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Onyx (50 gp). Golden yellow topaz (1600 gp). Emerald (1500 gp). White opal (1500 gp). Azurite (15 gp). White pearl (100 gp). Carnelian (50 gp). Sard (50 gp). White opal (1500 gp). Brown-green garnet (100 gp). Jasper (50 gp). Rose (50 gp). Aquamarine (1600 gp). Deep green spinel (100 gp). Eye agate (15 gp). Chrysoprase (50 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sannl Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear brown pants and tee shirts. She has a very tight haircut. She has a tattooed face.
Personality: Sannl is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic, Extrovert, Justice. Bonds: Adventurer, Nature. Occupation: Adventurer
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Emerald (400 gp). Azurite (7 gp). Blue quartz (7 gp). Banded agate (7 gp). Lapis lazuli (7 gp). Black pearl (500 gp). Malachite (7 gp). Freshwater pearl (7 gp). Fiery yellow corundum (400 gp). Onyx (30 gp). Amethyst (50 gp). Onyx (30 gp). Chrysoberyl (50 gp). Zircon (30 gp). Lapis lazuli (7 gp). Moonstone (30 gp). Rose (30 gp). Deep blue spinel (500 gp). Banded agate (7 gp). Blue quartz (7 gp). Deep blue spinel (500 gp). Black pearl (500 gp). Brown-green garnet (50 gp). Eye agate (7 gp). Obsidian (7 gp). Chrysoberyl (50 gp). Tiger eye turquoise (7 gp). Azurite (7 gp). Pink diamond (8000 gp). Hematite (7 gp). Golden yellow topaz (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hugh Graham, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He is wearing a long, grey cloak. He wears his silver hair down. His ears are large.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 8
Hit Points 41 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 6 (-2) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Rose (20 gp). Red spinel (140 gp). Peridot (20 gp). Bloodstone (20 gp). White opal (600 gp). Zircon (20 gp). Tourmaline (140 gp). Bloodstone (20 gp). Malachite (8 gp). Smoky quartz (20 gp). Chrysoprase (20 gp). Lapis lazuli (8 gp). Peridot (20 gp). Tiger eye turquoise (8 gp). Black pearl (1300 gp). Carnelian (20 gp). Azurite (8 gp). Aquamarine (1300 gp). Blue quartz (8 gp). Citrine (20 gp). Eye agate (8 gp). Rhodochrosite (8 gp). Golden pearl (140 gp). Malachite (8 gp). Alexandrite (1300 gp).
Eran Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a blonde mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Stoic and calm, she prefers to meditate than take action. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Adventurer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her
Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Military, Poor. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 129 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Dwarven, Giant
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1000 pp. Tiger eye turquoise (14 gp). Amber (60 gp). Pink pearl (60 gp). Silver pearl (60 gp). Rose (80 gp). Black opal (1000 gp). Golden pearl (60 gp). Banded agate (14 gp). Aquamarine (1500 gp).
Kerkad Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears bulky green painted plate armor. His whole body is exceptionally muscular. He has no crest. His gold eyes dart from person to person.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Elven people.
Flaws: Ugly, Racist, Antagonistic, Disease. Bonds: Immigrant. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 19)
Armor Class 10
Hit Points 111 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 2900 pp. Violet garnet (1000 gp). Banded agate (14 gp). Red-brown spinel (110 gp). Amber (110 gp). Lapis lazuli (14 gp). Freshwater pearl (14 gp). Aquamarine (1000 gp). Malachite (14 gp). Hematite (14 gp). Eye agate (14 gp). Smoky quartz (50 gp). Sardonyx (50 gp). Blue-white diamond (7000 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Smoky quartz (50 gp). Emerald (700 gp). Obsidian (14 gp). Banded agate (14 gp). Deep green spinel (110 gp). Emerald (700 gp). Rock crystal (50 gp). White pearl (110 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
