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NPC Generator

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Advanced [show]


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Roofer. His chestnut hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: He is almost excessively polite to everyone, even when angry. He feeds upon the attention of others.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and to reunite with his old friends

Flaws: Shy. Bonds: Job, Attractive, Mentor, Adventurer. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Garrick, Male Human Druid 17
Medium (6'4") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 77 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Acrobatics +6, Medicine +7
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 1900 pp. Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (70 gp).


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He wears a colorful flower in his gray fur. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: Lone hails from a village terrorized by gnolls. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Enemies, Family. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Lone Paws, Male Tabaxi Druid 17
Medium (6'7") Tabaxi, Lawful Good (CR 17)
Armor Class 10
Hit Points 119 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills History +6, Medicine +6
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146

Possessions: 12000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled gold crown (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mozikth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His crest is cut close to his head. His face is scarred and worn.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Mozikth Wystongjiir, Male Dragonborn Druid 15
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Deception +8, Survival +6
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 5000 gp. 1 Minor magic item.


Social Check DCs


Vola Everly, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Joker. Flaws: Ugly, Impulsive, Racist. Bonds: Religious. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Vola Everly, Female Half-Orc Druid 15
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 130 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Investigation +8, Medicine +4
Senses Passive Perception 9
Languages Common, Orc, Terran, Auran, Infernal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Alexandrite (500 gp). Smoky quartz (20 gp). Banded agate (13 gp). Zircon (20 gp). Black pearl (500 gp). Zircon (20 gp). Moss agate (13 gp). Alexandrite (500 gp). Freshwater pearl (13 gp). Tiger eye turquoise (13 gp). Lapis lazuli (13 gp). Amethyst (90 gp). Moss agate (13 gp). Chalcedony (20 gp). Rhodochrosite (13 gp). Carnelian (20 gp). Red garnet (90 gp). Zircon (20 gp). 1 Medium magic item.


Social Check DCs


Adrik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is lengthy and is close to two feet long. His eyes are violet and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted arcane powers by his dying brother.

Motivation: Regain custody of his daughter.

Ideals: Entrepeneur, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Adrik Bigtoe, Male Dwarf Druid 17
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 80 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)18 (+4) 15 (+2)12 (+1)
Skills Insight +8, Sleight of Hand +9
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic, Goblin, Terran
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 300 pp. A miniature golden chest with tiny emeralds lining the top (80 gp). Jeweled electrum ring (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Sapphire pendant on gold chain (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Gold dragon comb with red garnet eye (900 gp). Finely wrought small gold bracelet (100 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (200 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.


Social Check DCs


Cockaby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" northern man, he is well dressed, constantly wearing a tan suit, black shirt, and brown tie. His black hair is still thick. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Cockaby was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Bonds: Nature, Family, Attractive, Religious. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Cockaby Nopenstallen, Male Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Medicine +7, Religion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 4d10-3, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 9000 gp.


Social Check DCs


Unvera Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. She has a moderate pudge and is not very fit. Her hair is black and curly. Her face is covered beneath a completely black helmet.

Personality: This woman loves painting and to teach people painting more than just about anything. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal painting training, and achieved minor success. She left for the west, certain she would find work there.

Motivation: She is greedy; and she feels kind of lost in life

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Unvera Maekkelferce, Female Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 101 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills History +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Freshwater pearl (10 gp). Jade (120 gp). Sardonyx (70 gp). Iolite (70 gp). Jet (120 gp). Jet (120 gp). Sardonyx (70 gp). Deep blue spinel (1400 gp). Peridot (70 gp). Rhodochrosite (10 gp). Alexandrite (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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