Caramip Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear blue tank tops with black skirt. Her auburn hair is drawn into a tight pony tail with a dagger scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Animals are drawn to her, and she is able to talk to them.
History: Born in the east her family was never financially stable. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a crush on the local Bowyer; and to settle down with her crush
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Poor, Has a crush. Occupation: Stylist
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. A delicate brass dragon egg (50 gp). A roughly beaten golden orb (130 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Harlow, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. She wears her brown hair down. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Mary is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Mary hails from a village terrorized by brigands. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Enemies, Adventurer, Nature. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skirt Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt with thin blue vertical stripes and green pants. He wears a small hat to cover his moderate length beige fur. He is very pretty but has cold, dead eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.
History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and further expansion of business
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp.
Phelaia Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green wide-brimmed hat and green clothes. She is physically well-built. She has styled her red hair well, parting it to the right. Her eyes are red.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has all her life been fascinated with painting.
History: Gifted from a young age, Phelaia studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Butcher work with an outfit from a few towns over. Butcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Expand her business.
Ideals: Artistic, Gifted. Flaws: Sensitive. Bonds: Job. Occupation: Butcher
Voice: Raspy
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. Chrysoprase (50 gp). Brown diamond (3000 gp). Black star sapphire (600 gp). Deep blue spinel (1500 gp). Pink pearl (40 gp). Brown diamond (3000 gp). Coral (40 gp). Golden yellow topaz (1500 gp). Obsidian (12 gp). Coral (40 gp). Silver pearl (40 gp). Blue sapphire (600 gp). Eye agate (12 gp). Chrysoberyl (40 gp). Hematite (12 gp). Obsidian (12 gp). Hematite (12 gp). Rich purple corundum (600 gp). Smoky quartz (50 gp). Blue star sapphire (600 gp). Sardonyx (50 gp). Azurite (12 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Fire opal (600 gp). Onyx (50 gp). Coral (40 gp). Golden yellow topaz (1500 gp). Red spinel (40 gp).
Nora Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a fancy grey dress. She wears her hair in dreadlocks. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Shoemaker, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and wants to raise her children well
Ideals: Disciplined, Logical, Optimist. Bonds: Attractive, Poor, Family. Occupation: Animal Trainer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 500 pp. Banded agate (8 gp). Deep blue spinel (1300 gp). Freshwater pearl (8 gp). Malachite (8 gp). Golden yellow topaz (1300 gp). Sardonyx (50 gp). Blue sapphire (900 gp). Jasper (50 gp). Aquamarine (1300 gp).
Reeza Hayden, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a Stetson hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the north, but her parents moved at a very young age to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Joker. Bonds: Poor, Attractive, Military, Immigrant. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Peridot (40 gp). Obsidian (15 gp). Black opal (1500 gp). Brown-green garnet (60 gp). Aquamarine (400 gp). Black opal (1500 gp). Golden yellow topaz (400 gp). Hematite (15 gp). Hematite (15 gp). Banded agate (15 gp). Hematite (15 gp). Banded agate (15 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Tourmaline (60 gp). Silver pearl (60 gp). Eye agate (15 gp). Carnelian (40 gp). Eye agate (15 gp). Alexandrite (400 gp). Violet garnet (400 gp). Azurite (15 gp). Bloodstone (40 gp). 1 Medium magic item.
John Upton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a colorful flower in his brown hair. He has brown eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a Banker, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and his religion dominates his actions
Flaws: Insomniac. Bonds: Attractive, Guardian, Religious, Poor. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 18)
Armor Class 9
Hit Points 97 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 5d6-1, Ranged +5 / 5d6-1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1500 pp. Large well-done wool tapestry (200 gp). Solid gold idol (800 gp). Jeweled gold crown (8000 gp). Jeweled anklet (4000 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (130 gp). Golden circlet with four aquamarines (1000 gp). A roughly beaten golden orb (130 gp). 1 Medium magic item. 1 Medium magic item.
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