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NPC Generator

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Advanced [show]


Portia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. Her silver hair, when down, is lengthy. Her eyes, though not visible through her cowl, are violet.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in a small village she learned the ways of the warrior from her father. Portia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: Many dire rats want her driven away.

Ideals: Entrepeneur, Fighting. Bonds: Enemies, Family, Nature. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Portia Bigheart, Female Halfling Druid 15
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Persuasion +7, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Moonstone (70 gp). Deep blue spinel (1000 gp). Deep green spinel (50 gp). Black pearl (1000 gp). Brown-green garnet (50 gp). Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (1000 gp). Eye agate (15 gp). Violet garnet (1000 gp). Azurite (15 gp). Rock crystal (70 gp). Deep blue spinel (1000 gp).


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a grey armored body suit, with a simple yellow line shooting up and back down. His clothes are grease stained in places. He wears his chestnut hair up. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Philantrophist. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Solomon Marley, Male Human Druid 15
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Nature +4, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 800 pp. Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (60 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (60 gp). Carved bone or ivory statuette (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (700 gp). Gold music box (3000 gp). 1 Medium magic item.


Social Check DCs


Beloril Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Beloril is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Beloril was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Athletic, Persistence. Bonds: Family, Religious. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Beloril Ironfist, Male Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 160 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 20 (+5)11 (+0) 13 (+1)15 (+2)
Skills Deception +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 600 pp.


Social Check DCs


Bardryn Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is wearing a long, grey, dusty cloak. Her brown hair is knotted and matted. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Animals are drawn to her, and she is able to talk to them.

History: Bardryn hails from a village terrorized by goblins. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and she wants revenge against goblins

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bardryn Glanhig, Female Dwarf Druid 15
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 10 (+0)7 (-2)
Skills Arcana +6, Survival +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Azurite (7 gp). Rich purple corundum (400 gp). Blue quartz (7 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Black pearl (1300 gp). Moonstone (20 gp). Freshwater pearl (7 gp). Golden yellow topaz (1300 gp). Blue quartz (7 gp). Alexandrite (1300 gp). Brown-green garnet (120 gp). Eye agate (7 gp). Tourmaline (120 gp). Bloodstone (20 gp). Jet (120 gp). Sardonyx (20 gp).


Social Check DCs


Waywocket Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her brown hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: Her mother raised her in a mountain cabin. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world

Ideals: Logical, Entrepeneur. Flaws: Insane. Bonds: Nature, Job. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Waywocket Folkor, Female Gnome Druid 17
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 105 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 11 (+0)11 (+0)
Skills History +9, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome, Auran, Elven, Gnoll
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 1200 pp. Cloth of gold vestments (170 gp). Solid gold idol (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Gold music box (3000 gp). Old masterpiece painting (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (700 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs


Aura Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with top hat. His yellow fur is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Aura was born the youngest of three triplets. A freak accident while working with his Bowyer father left him crippled. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Aura Plume, Male Tabaxi Druid 17
Medium (6'1") Tabaxi, Lawful Good (CR 17)
Armor Class 14
Hit Points 79 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 9 (-1)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +9, Intimidation +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 5d4-2, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 1200 pp. Smoky quartz (50 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Rhodochrosite (15 gp). Obsidian (15 gp). Deep green spinel (110 gp). Deep blue spinel (1400 gp). Malachite (15 gp). Banded agate (15 gp). Coral (110 gp).


Social Check DCs


Hecat Rapture, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has the majority of her body covered in plate. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a great chef.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Disciplined, Gifted, Impeccable. Flaws: Mundane. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Hecat Rapture, Female Tiefling Druid 15
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)12 (+1) 12 (+1)12 (+1)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver chalice with lapis lazuli gems (170 gp). Old masterpiece painting (2300 gp). Jeweled gold crown (5000 gp). Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Fire opal pendant on a fine gold chain (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Black velvet mask with numerous citrines (170 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp).


Social Check DCs

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