Duergath Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is braided into rings. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a brothel owner, Duergath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Flaws: Cynical, Insane, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Infernal, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Virra Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of the sun god around her neck, and a scythe on her belt. Her brown hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Virra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Baker
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Star ruby (900 gp). Freshwater pearl (10 gp). Freshwater pearl (10 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Claira Aloro, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'1". She is wearing colorful clothing, dressed as a Locksmith, and her gloved hand is found clutching a longbow. She has slicked back chestnut hair. She tend to wears goggles to shield her eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She enjoys reading and quiet.
History: Her mother raised her in a mountain cabin. She dropped out of school before completing her studies. She used her abilities to travel the world and help people.
Motivation: She's attracted to the PC; and she's in love
Ideals: Logical, Philantrophist. Bonds: Job, Nature, Has a crush. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Dwarven, Sylvan, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Rock crystal (70 gp). Blue quartz (8 gp). Moonstone (70 gp). Onyx (70 gp). Rose (70 gp). Chrysoprase (70 gp). Azurite (8 gp).
Diesa Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them, and a wedding ring on her left hand. She sports a flattop hair cut. Her ears are large.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Diesa grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Shy. Bonds: In love, Adventurer. Occupation: Healer
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Jet (110 gp). Blue sapphire (600 gp). Chrysoprase (50 gp). Sard (50 gp). 1 Medium magic item.
Travok Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His hair is black and curly. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east to a Roofer, Travok learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Roofer job and began his own company from there.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Extrovert. Flaws: Shy, PTSD, Antagonistic. Bonds: Job. Occupation: Roofer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 105 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 17 (+3) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Peridot (30 gp). Jade (80 gp). Aquamarine (700 gp). Sardonyx (30 gp). Tiger eye turquoise (14 gp). Smoky quartz (30 gp). Violet garnet (700 gp). Blue quartz (14 gp). Blue star sapphire (1000 gp). Blue star sapphire (1000 gp). Aquamarine (700 gp). Rich purple corundum (1000 gp). Chrysoprase (30 gp). Jasper (30 gp). Citrine (30 gp). Chrysoberyl (80 gp). Violet garnet (700 gp). 1 Medium magic item.
Yvonne Fidget, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is typically in her Engraver uniform. She wears her white hair up. She tend to wears goggles to shield her eyes.
Personality: She dislikes all the random violence that takes place in the east. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in the east her family was never financially stable. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She struck the Engraver job and began her own company from there.
Motivation: Wants to open a new tavern.
Ideals: Pacifist. Flaws: Racist. Bonds: Job, Adventurer, Poor. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Jet (150 gp). Coral (150 gp). 1 Medium magic item.
Shax Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear green pants and tee shirts, and carries sais. She wears a small hat to hide her balding. Her white eyes are passionate and lively.
Personality: Her tongue was cut out and she uses sign language. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Shax lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their son. She worked as a Body Guard, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Fighting. Flaws: Disease, Hedonist. Bonds: Family, Nature. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 126 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Deep green spinel (120 gp). Hematite (8 gp). Golden yellow topaz (600 gp). Obsidian (8 gp). Rich purple corundum (400 gp). Chrysoprase (30 gp). Amethyst (120 gp). Moss agate (8 gp). Alexandrite (600 gp). Jasper (30 gp). Deep blue spinel (600 gp). Tiger eye turquoise (8 gp). Deep green spinel (120 gp). Banded agate (8 gp). Rose (30 gp). Tourmaline (120 gp). Black opal (400 gp). Chalcedony (30 gp). Rhodochrosite (8 gp). Chrysoprase (30 gp). Blue sapphire (400 gp). Chalcedony (30 gp). Red spinel (120 gp). Alexandrite (600 gp). Blue star sapphire (400 gp).
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