Sindri Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair has been sun bleached extensively. He has a tattooed face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal poetry training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic, Lazy. Bonds: Rich, Mentor. Occupation: Map Maker
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Black star sapphire (800 gp). Red spinel (160 gp). Deep blue spinel (200 gp). Blue quartz (11 gp). Zircon (40 gp). Banded agate (11 gp). Jasper (40 gp). Rose (40 gp). Zircon (40 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp). Aquamarine (200 gp). Blue quartz (11 gp). Deep green spinel (160 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). 1 Medium magic item.
Trey Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is well dressed, constantly wearing a yellow suit, brown shirt, and yellow tie. His long brown hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trey was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his sister; and wants to work out more often
Ideals: Persistence, Athletic. Bonds: Religious, Family. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Freshwater pearl (12 gp). Red-brown spinel (50 gp). Obsidian (12 gp). 1 Medium magic item.
Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and tan handkerchief worn on his left side, and he perpetually has his pickaxe ready. His hair is silver and curly. His gray unseeing eyes seem to look past you.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.
History: Born in the south to a Map Maker, Thamior learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Locksmith, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Fighting, Joker. Flaws: Disease, Shy. Bonds: Job. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 63 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 400 pp. Moonstone (70 gp). Fire opal (1300 gp). Zircon (70 gp). Red-brown spinel (160 gp). Tourmaline (160 gp). Freshwater pearl (15 gp). Coral (160 gp). Jasper (70 gp).
Patrin Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze. His rusty crest is knotted and matted. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrin is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Interpreter
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 8
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 900 pp. Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Black velvet mask with numerous citrines (100 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Medium magic item.
Arha Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As long as the job gets done she does not care how it got done.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She tends to her Healer job now, and dutifully fulfills any obligations she has.
Motivation: Wants her loneliness to end; and further expansion of business
Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Job, Has a crush. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Auran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Solid gold idol (600 gp). Finely wrought small gold bracelet (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (400 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (400 gp). Gold music box (2000 gp). 1 Medium magic item.
Sweet Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her brown fur is braided into rings. Her copper eyes dart from person to person.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is able to fit into much smaller and tighter spaces than normal.
History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sweet took refuge in the ruined castle and found the beat up rapier and armor she uses now. She was granted martial powers by her dying sister.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Gifted, Entrepeneur. Flaws: Greedy. Bonds: Immigrant, Nature. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Finely wrought small gold bracelet (80 gp). Old masterpiece painting (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A small bag of saffron. (80 gp). An abacus with copper, silver and gold markers (90 gp).
Pirithin Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Pirithin and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to clean up the streets
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Guardian, Mentor. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 56 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 9000 gp. Star rose quartz (60 gp). Lapis lazuli (4 gp). Rhodochrosite (4 gp). Malachite (4 gp).
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