Xappan Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, black, dusty cloak. He wears a top hat to hide his balding. His eyes are white.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Xappan was raised in a hard working conservative environment. Xappan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Joker. Flaws: Depressed. Bonds: Guardian, Job, Nature. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Draconic
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Rich purple corundum (1200 gp). Carnelian (40 gp). Chalcedony (40 gp). Coral (40 gp). Eye agate (14 gp). 1 Medium magic item.
Great Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her beige fur is slicked back into a classic pompadour. Her face is scarred and worn.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she desires power and/or immortality
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Mentor. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 145 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Rose (20 gp). Onyx (20 gp). Rose (20 gp). Red-brown spinel (100 gp). Amber (100 gp). Blue-white diamond (7000 gp). Moonstone (20 gp). Obsidian (14 gp). Aquamarine (1500 gp). Chalcedony (20 gp). Malachite (14 gp). Freshwater pearl (14 gp). Alexandrite (1500 gp). Deep green spinel (100 gp). Obsidian (14 gp). Silver pearl (100 gp). Golden yellow topaz (1500 gp). Lapis lazuli (14 gp). White pearl (100 gp). 1 Medium magic item.
Roger Paxton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His hair is chestnut and curly. His eyes are likewise blue.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.
History: Roger hails from a village terrorized by illithids. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now owns his own business.
Motivation: Many illithids want him driven away.
Ideals: Philantrophist. Bonds: Immigrant, Job, Enemies, Family. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 10 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 gp. Solid gold idol (600 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item.
Nalral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his black hair down. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Blacksmith. Nalral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new blacksmith responsibilities is difficult
Flaws: Disease, Insomniac. Bonds: Job, Family. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Sylvan, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Onyx (20 gp). Black opal (900 gp). Chalcedony (20 gp). Deep blue spinel (1100 gp). Amber (90 gp). Peridot (20 gp). Citrine (20 gp).
Wiggan High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.
History: Wiggan was born with his father's beautiful face. In his 11th year, his parents were killed by a brigands raid, leaving Wiggan alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and wants to have a good time and be beloved
Ideals: Optimist, Professionalism. Bonds: Attractive, Enemies, Adventurer. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 700 pp. Hematite (7 gp). Brown-green garnet (70 gp). Star rose quartz (70 gp). Black star sapphire (1600 gp). Azurite (7 gp). Lapis lazuli (7 gp). Fiery yellow corundum (1600 gp). Deep blue spinel (1200 gp). Bloodstone (70 gp). Fire opal (1600 gp). Onyx (70 gp). Eye agate (7 gp). Lapis lazuli (7 gp). Deep green spinel (70 gp). Rich purple corundum (1600 gp). Emerald (1600 gp). Black star sapphire (1600 gp). Bloodstone (70 gp). Azurite (7 gp). Sardonyx (70 gp). Tourmaline (70 gp). Hematite (7 gp).
Adran Coulson, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His spouse's relatives view him with great suspicion; and to find somewhere to settle down
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Military, Enemies, Family. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Halfling, Celestial
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Azurite (12 gp). Bloodstone (30 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Jet (70 gp). Jasper (30 gp). Rose (30 gp). White opal (1000 gp). Alexandrite (1500 gp). Red spinel (70 gp). Pink pearl (70 gp). Golden yellow topaz (1500 gp). Banded agate (12 gp). Tiger eye turquoise (12 gp). Star rose quartz (30 gp). Golden yellow topaz (1500 gp). Black pearl (1500 gp). Fiery yellow corundum (1000 gp). Brown diamond (5000 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azgrom Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. He wears his hair in dreadlocks. He has amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Azgrom was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 150 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 5 (-3) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Peridot (60 gp). Zircon (60 gp). Deep blue spinel (700 gp). Brown-green garnet (60 gp). Jasper (60 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). Chalcedony (60 gp). Coral (60 gp). Aquamarine (700 gp). Brown diamond (5000 gp). Golden pearl (60 gp). Violet garnet (700 gp). Chrysoprase (60 gp). Golden pearl (60 gp). Blue sapphire (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
