Sannl Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports white long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born several months after her father was called into army service. When Sannl reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Military. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Tiger eye turquoise (12 gp). Obsidian (12 gp). Deep green spinel (130 gp). Aquamarine (700 gp). Jasper (30 gp). Jacinth (3000 gp). Citrine (30 gp). Jade (130 gp). Citrine (30 gp). Banded agate (12 gp). Violet garnet (700 gp). Red garnet (130 gp).
Adelard Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and sports empty pouches on his belt. He keeps his chestnut hair in a pixie cut. This violet eyed southerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them
History: He was born in the south, but his parents moved at a very young age to the west. He worked as a nervous Gardener and found it very stressful. He left for the south, certain he would find work there.
Motivation: He's attracted to the PC; and to settle down with his crush
Flaws: Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Terran
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 4000 gp. Smoky quartz (50 gp). Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Rose (50 gp).
Mozû Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears black cloth garments or leather armor. He has dyed his greying red hair a little too much giving a sharp red color. His thin eyebrows rest above his beady hazel eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Mozû was raised in a hard working conservative environment. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Barkeep job and began his own company from there.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Mundane. Bonds: Enemies, Job, Family. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 21 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 6 (-2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Chrysoprase (60 gp). Blue star sapphire (1200 gp). Star ruby (1200 gp). Chalcedony (60 gp). Clear bright green emerald (6000 gp). Jet (90 gp). Golden pearl (90 gp). Freshwater pearl (4 gp). Coral (90 gp). Eye agate (4 gp). Alexandrite (900 gp). Violet garnet (900 gp). 1 Medium magic item.
Naivara Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. Her black hair is cut short. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying sister.
Motivation: Money/treasure; and she is greedy
Ideals: Gifted. Flaws: Addict, Disease, Insomniac. Bonds: Rich. Occupation: Laborer
Voice: Stutters
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Red spinel (90 gp). Blue star sapphire (700 gp). Rhodochrosite (16 gp). Chrysoprase (20 gp). Tiger eye turquoise (16 gp). Alexandrite (1500 gp). Iolite (20 gp). Emerald (700 gp). Chrysoprase (20 gp). Golden yellow topaz (1500 gp). Red garnet (90 gp). Tiger eye turquoise (16 gp). Zircon (20 gp). Malachite (16 gp). Peridot (20 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on her belt. Her fur, while still mostly white, has prominent grey streaks. Her amber eyes are slightly larger than normal.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She takes great joy in being the best Healer in town.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. A gifted student she started as a Tanner, but she got bored and became a Healer. She struck the Healer job and began her own company from there.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Healer
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 101 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Malachite (14 gp). Hematite (14 gp). Black star sapphire (500 gp). Black star sapphire (500 gp). Deep green spinel (140 gp). Malachite (14 gp). Eye agate (14 gp). Alexandrite (1400 gp). Onyx (60 gp). Sardonyx (60 gp). Citrine (60 gp). Zircon (60 gp). Rose (60 gp). Tiger eye turquoise (14 gp). Red garnet (140 gp). Golden yellow topaz (1400 gp). Sard (60 gp). Amethyst (140 gp). Black pearl (1400 gp). Black pearl (1400 gp). Deep green spinel (140 gp). Black pearl (1400 gp). Aquamarine (1400 gp). Azurite (14 gp). Golden pearl (140 gp). Tourmaline (140 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Emerald (500 gp). Lapis lazuli (14 gp). Golden yellow topaz (1400 gp). Black star sapphire (500 gp). Amber (140 gp). Moss agate (14 gp). Black pearl (1400 gp). Red-brown spinel (140 gp).
Kildrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his red hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Priest
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 46 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Star rose quartz (20 gp). Coral (80 gp). Hematite (12 gp). Bloodstone (20 gp). Jasper (20 gp). Chalcedony (20 gp). Deep green spinel (80 gp). Malachite (12 gp). Silver pearl (80 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Chalcedony (20 gp). 1 Medium magic item.
Heward Thornton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He has no hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.
History: Sold as a small child to a wizard, Heward was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: To pay off his debts; and many drow want him driven away
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Addict. Bonds: Mentor, Debt. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 43 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Blue star sapphire (800 gp). Red spinel (60 gp). Red spinel (60 gp). Moss agate (4 gp). Banded agate (4 gp). Jasper (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!