Gynnie Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her golden hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered orcs who tried to eat her hand. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and a deep hatred of orcs
Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A silver and pearl hairclip (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Finely wrought small gold bracelet (30 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Sapphire pendant on gold chain (700 gp). An abacus with copper, silver and gold markers (100 gp). Silver chalice with lapis lazuli gems (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). A roughly beaten golden orb (100 gp). A small bag of saffron. (30 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Medium magic item. 1 Medium magic item.
Mary Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears an entirely violet suit with brown socks and a vest with buckled shoes. Her red hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mary took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: Expand her business.
Flaws: Insomniac. Bonds: Attractive, Immigrant, Nature. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc, Auran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 4000 gp. Red garnet (100 gp). Brown-green garnet (100 gp). Deep blue spinel (1500 gp). Alexandrite (1500 gp). Obsidian (10 gp). Moss agate (10 gp). Banded agate (10 gp). White opal (800 gp). Zircon (20 gp). Blue quartz (10 gp). Violet garnet (1500 gp). Deep green spinel (100 gp). Black pearl (1500 gp). Black pearl (1500 gp). Violet garnet (1500 gp). Citrine (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Percival Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair down. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He would rather hide behind his crafts than deal with other people.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal dancing training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Shy, Mundane. Bonds: Poor. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 60 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Coral (60 gp). White opal (800 gp). Aquamarine (500 gp). Alexandrite (500 gp). Fire opal (800 gp). Malachite (14 gp). Alexandrite (500 gp). Fire opal (800 gp). Eye agate (14 gp). Chalcedony (30 gp). Moss agate (14 gp). Rhodochrosite (14 gp).
Henry Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long brown hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He got into the Marshal business at a young age. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 37 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 200 pp. Freshwater pearl (9 gp). Banded agate (9 gp). Chalcedony (20 gp). Emerald (1500 gp). Fire opal (1500 gp). Rose (20 gp). Jasper (20 gp). Rhodochrosite (9 gp). Onyx (20 gp). Hematite (9 gp). Deep green spinel (130 gp). Banded agate (9 gp). Silver pearl (130 gp). Obsidian (9 gp). Rose (20 gp). Brown-green garnet (130 gp). Alexandrite (500 gp). Rose (20 gp). Blue quartz (9 gp). Jade (130 gp). Moss agate (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Wiggan Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. With bright auburn hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Wiggan has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Disease, Insomniac. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Aquan, Infernal
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 pp. Rhodochrosite (16 gp). Chalcedony (80 gp). Red spinel (50 gp). Black pearl (1400 gp). Blue quartz (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Perra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. Her rusty crest is lengthy and is close to two feet long. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Tanner, Perra learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has set out to sabotage the competition.
Motivation: She's in love; and she's attracted to the pc
Ideals: Joker. Flaws: Shy, PTSD. Bonds: Job, Has a crush. Occupation: Tanner
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A delicate silver chain set with a tourmaline (60 gp). Sapphire pendant on gold chain (800 gp). Golden circlet with four aquamarines (5000 gp). A delicate silver chain set with a tourmaline (60 gp). 1 Medium magic item.
Arannis Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. He is baby faced.
Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arannis's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Violet garnet (700 gp). Onyx (70 gp). Violet garnet (700 gp). Moss agate (6 gp). Freshwater pearl (6 gp). Smoky quartz (70 gp). Deep blue spinel (700 gp). White opal (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
