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NPC Generator

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Advanced [show]


Tatyan Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a bow on her belt. She is portly but not overly obese. She wears her bronze crest down. Her red eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: Born to a Fortune-teller, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tatyan took refuge in the ruined castle and found the beat up bow and armor she uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tatyan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Assassin

Voice: Speaks in third person

Attributes [hide]

Tatyan Turnuroth, Female Dragonborn Druid 17
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 134 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)18 (+4) 9 (-1)15 (+2)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 9
Languages Common, Goblin, Halfling, Undercommon, Orc
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1700 pp. Gold and topaz bottle stopper cork (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Gold music box (3000 gp). Embroidered and bejeweled glove (3000 gp). An abacus with copper, silver and gold markers (40 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (1200 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1900 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Paymon Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black armored body suit, with a simple tan line shooting up and back down. He has dyed his greying purple hair a little too much giving a sharp purple color. His red eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Paymon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Paymon Dodge, Male Tiefling Druid 16
Medium (5'0") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 78 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)19 (+4) 13 (+1)15 (+2)
Skills Athletics +8, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin, Abyssal, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 11000 gp. A roughly beaten golden orb (140 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gale Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple black line shooting up and back down. He has a moderate pudge and is not very fit. He has styled his black fur well, parting it to the left. His amber eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a necromancer, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Revenge.

Flaws: Emotional, Impulsive. Bonds: Mentor, Poor. Occupation: Bather

Voice: Shortens vowels

Attributes [hide]

Gale Buttons, Male Tabaxi Druid 16
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 123 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Medicine +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 12000 gp. Old masterpiece painting (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Sapphire pendant on gold chain (2300 gp). Jeweled electrum ring (8000 gp). Fire opal pendant on a fine gold chain (1400 gp).


Social Check DCs


Seere Random, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black tunic with tan highlights, and long brown pants that bunch up around her shoes. She carries a battered falchion and tarnished hammer as well. Her red hair is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: Seere hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She never wears the same outfit twice, unless she absolutely has to.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seere took refuge in the old dungeon and found the beat up hammer and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Banker

Voice: Stutters

Attributes [hide]

Seere Random, Female Tiefling Druid 16
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 85 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)18 (+4) 7 (-2)13 (+1)
Skills Persuasion +6, Survival +3
Senses Passive Perception 8
Languages Common, Aquan, Orc, Terran, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +3 / 4d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 gp. Black star sapphire (400 gp). Coral (40 gp). Carnelian (40 gp). Chrysoprase (40 gp). Brown-green garnet (40 gp). Deep green spinel (40 gp). Emerald (400 gp). Chrysoberyl (40 gp). Rose (40 gp). Freshwater pearl (10 gp). Golden pearl (40 gp). Deep blue spinel (1500 gp). Black star sapphire (400 gp). White opal (400 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Coral (40 gp). Amber (40 gp). Star rose quartz (40 gp). Red garnet (40 gp).


Social Check DCs


Ar-Karo Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish blonde hair is in a traditional bowl cut. His amber eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Optimist. Bonds: Rich, Slave, Military. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Ar-Karo Marleigh, Male Half-Orc Druid 15
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 103 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Perception +8, Stealth +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. Silver comb with moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A small bag of saffron. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a weathered and beat up set of banded mail beneath an oversized white coat. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Bucklal has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Bucklal Warmwater, Male Halfling Druid 16
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 90 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Bloodstone (50 gp). Deep blue spinel (500 gp). Tiger eye turquoise (16 gp). Azurite (16 gp). Moss agate (16 gp). Jade (90 gp). Amethyst (90 gp). Sardonyx (50 gp). Black pearl (500 gp). Silver pearl (90 gp). Zircon (50 gp). Coral (90 gp). Aquamarine (500 gp). Alexandrite (500 gp). Chalcedony (50 gp).


Social Check DCs


Emmeline Copeland, Female Human [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized topaz on her left hand. She has moderate length red hair. She tend to wears goggles to shield her eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Emmeline was born the youngest of three triplets. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her sister's freedom.

Motivation: She loathes her own lifestyle; and she has money and likes to spend it

Ideals: Justice. Flaws: Selfish, Ugly, Depressed. Bonds: Rich, Family. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Emmeline Copeland, Female Human Druid 15
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)18 (+4) 14 (+2)18 (+4)
Skills Arcana +9, History +9
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Halfling, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 6000 gp. Zircon (50 gp). Freshwater pearl (14 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Rose (50 gp). Star ruby (1600 gp). Hematite (14 gp). Citrine (50 gp). Emerald (1600 gp). Aquamarine (600 gp). Silver pearl (140 gp). Blue sapphire (1600 gp). Violet garnet (600 gp). Citrine (50 gp). Emerald (1600 gp). Alexandrite (600 gp). Amethyst (140 gp). Hematite (14 gp). Chalcedony (50 gp). Aquamarine (600 gp).


Social Check DCs

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