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NPC Generator

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Advanced [show]


Joser Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a white tunic with brown highlights, and long violet pants that bunch up around his shoes. His skin is also unnaturally pale. He has done his best to style his black hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Joser would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Joser was left his mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joser fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and he has a crush on the local navigator

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Military, Nature, Has a crush. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Joser Leagallow, Male Halfling Druid 16
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 46 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 7 (-2)16 (+3) 10 (+0)16 (+3)
Skills Nature +8, Sleight of Hand +10
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Infernal, Aquan
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 10000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Finely wrought small gold bracelet (60 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Solid gold idol (500 gp). Brass mug with jade inlays (100 gp). Golden circlet with four aquamarines (6000 gp). Gold music box (2000 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Black velvet mask with numerous citrines (130 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (6000 gp).


Social Check DCs


Bulzo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His moppish blonde hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a slaver, Bulzo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Map Maker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur. Bonds: Attractive, Job, Military, Mentor. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Bulzo Tosscobble, Male Halfling Druid 18
Small (3'4") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 138 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)14 (+2) 15 (+2)6 (-2)
Skills Arcana +8, Investigation +8
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 16000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An abacus with copper, silver and gold markers (50 gp). Cloth of gold vestments (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). A delicate brass dragon egg (60 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (1500 gp). A necklace of small pink pearls (4000 gp). Black velvet mask with numerous citrines (50 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Maynild Marlee, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. Her blonde hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Maynild was born with her mother's beautiful face. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south.

Ideals: Entrepeneur, Opinionated. Bonds: Immigrant, Religious, Attractive. Occupation: Tailor

Voice: Booming voice

Attributes [hide]

Maynild Marlee, Female Human Druid 16
Medium (5'3") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Nature +7, Persuasion +8
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 12000 gp. Azurite (10 gp). Violet garnet (1500 gp). Red-brown spinel (120 gp). Red spinel (120 gp). Amethyst (120 gp). Hematite (10 gp). Violet garnet (1500 gp). Blue sapphire (1300 gp). Red garnet (120 gp). Onyx (50 gp). White pearl (120 gp). Star ruby (1300 gp). Jacinth (6000 gp). Peridot (50 gp). Rhodochrosite (10 gp). Lapis lazuli (10 gp). Brown diamond (6000 gp). Silver pearl (120 gp). Rich purple corundum (1300 gp). Aquamarine (1500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky grey painted plate armor. His Stetson hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Flaws: Ugly, Antagonistic. Bonds: In love, Slave, Family. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Wymar Hastings, Male Human Druid 18
Medium (6'5") Human, Lawful Good (CR 18)
Armor Class 15
Hit Points 97 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +11, Insight +6
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 5d6+0, Ranged +11 / 5d6+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 8000 gp. Deep blue spinel (1000 gp). White pearl (50 gp). Golden yellow topaz (1000 gp). Zircon (50 gp). Jade (50 gp). Citrine (50 gp). Banded agate (10 gp). Zircon (50 gp). Amber (50 gp). Onyx (50 gp). Pink pearl (50 gp). Aquamarine (1000 gp). Chrysoprase (50 gp). Azurite (10 gp). Lapis lazuli (10 gp). Peridot (50 gp).


Social Check DCs


Golm Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a black and tan robe with the hood down. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Golm studied abroad. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Many illithids want him driven away; and to reunite with his absent mother

Ideals: Gifted. Bonds: Attractive, Adventurer, Enemies, Family. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Golm Windsor, Male Half-Orc Druid 15
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 138 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)10 (+0) 12 (+1)5 (-3)
Skills Deception +2, Stealth +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Star ruby (1000 gp). Alexandrite (800 gp). Freshwater pearl (14 gp). Jet (40 gp). Golden yellow topaz (800 gp). Smoky quartz (20 gp). Jet (40 gp). Rose (20 gp). White opal (1000 gp). Alexandrite (800 gp). Rich purple corundum (1000 gp). 1 Medium magic item.


Social Check DCs


Tim Sharps, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a grey poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and he would like to get married and retire

Bonds: Has a crush, Enemies, Adventurer, Job, Family. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Sharps, Male Human Druid 17
Medium (6'6") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 95 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 11 (+0)13 (+1)
Skills Nature +5, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 10000 gp. Solid gold idol (200 gp). Cloth of gold vestments (100 gp). Old masterpiece painting (1700 gp). Carved bone or ivory statuette (90 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A small bag of saffron. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Old masterpiece painting (1700 gp). Jeweled anklet (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Old masterpiece painting (1700 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). An abacus with copper, silver and gold markers (100 gp). Jeweled gold crown (3000 gp). Gold music box (1000 gp). Solid gold idol (200 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item.


Social Check DCs


Sybil Stapleton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown coat over a grey low-cut shirt, and a broad hat upon her head. She keeps her long black hair kept up in a rat tail. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born in the west. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better village for her children.

Motivation: Wants to work out more often; and balancing her hectic life and new mayor responsibilities is difficult

Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Sybil Stapleton, Female Human Druid 18
Medium (5'10") Human, Lawful Good (CR 18)
Armor Class 10
Hit Points 71 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 5d6-3, Ranged +6 / 5d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Solid gold idol (700 gp). Brass mug with jade inlays (200 gp). Solid gold idol (700 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp).


Social Check DCs

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