Aline Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a faded coat and loose pants complete with small hat. Her long golden hair reaches down to her waist. Her gray eyes dart from person to person.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is an amazing painter.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She was granted divine powers by her dying brother.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion.
Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Peridot (80 gp). Smoky quartz (80 gp). Amethyst (110 gp). Silver pearl (110 gp). 1 Medium magic item. 1 Medium magic item.
Drifting Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a pastel suit. She has a moderate pudge and is not very fit. Her Stetson hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: Drifting is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Drifting has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She loathes her own lifestyle.
Ideals: Joker. Flaws: Ugly, Depressed, Disease. Occupation: Barkeep
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Jade (120 gp). Zircon (20 gp). Rhodochrosite (11 gp). Deep green spinel (120 gp). Red-brown spinel (120 gp). Amethyst (120 gp). Golden pearl (120 gp). Blue quartz (11 gp). Red-brown spinel (120 gp). Pink pearl (120 gp). Zircon (20 gp). Deep blue spinel (700 gp). Black opal (1000 gp). Sardonyx (20 gp). Violet garnet (700 gp). Fire opal (1000 gp). 1 Medium magic item.
Jezebeth Pandaemonium, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears professional attire. Her hair is blue and very short. Her eyes are white.
Personality: Always inclined to offer people food she seems plenty friendly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of a Farmer, who enjoyed hunting, Jezebeth was taken on many hunting expeditions. Jezebeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their daughter. She worked as a Sage, and she later adopted a second daughter.
Motivation: Doesn't want to be a Sage and was forced into it by her family; and to unite with her brother
Ideals: Athletic, Philantrophist. Bonds: Attractive, Family, Nature. Occupation: Sage
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Jasper (60 gp). Fire opal (1600 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dariff Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and wears a robe, a symbol of strength around her neck, and a whip on her belt. Her right leg appears badly burned and disfigured. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she desires power and/or immortality
Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Adventurer. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 170 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 20 (+5) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 16000 gp. Rose (20 gp). Peridot (20 gp). Deep blue spinel (1300 gp). Golden pearl (120 gp). Obsidian (12 gp). Deep blue spinel (1300 gp). Freshwater pearl (12 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Black opal (1400 gp). Jasper (20 gp). Aquamarine (1300 gp). Rich purple corundum (1400 gp). Sardonyx (20 gp). Blue quartz (12 gp). Golden yellow topaz (1300 gp). Emerald (1400 gp). Amethyst (120 gp). Golden pearl (120 gp).
Rangrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times, and sports empty pouches on his belt. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Nothing but the best is good enough for him; and to clean up the streets
Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Guardian. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 128 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Emerald (1100 gp). Deep green spinel (150 gp). Rich purple corundum (1100 gp). Blue sapphire (1100 gp). Tiger eye turquoise (6 gp). Sard (20 gp). Azurite (6 gp). Canary diamond (2000 gp). Pink pearl (150 gp). Deep green spinel (150 gp). Rhodochrosite (6 gp). Zircon (20 gp). Azurite (6 gp). Malachite (6 gp). Amber (150 gp). Deep green spinel (150 gp). Citrine (20 gp). 1 Medium magic item. 1 Medium magic item.
Osco Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His chestnut hair, when down, is lengthy. His brown eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by illithids. Osco was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Joker, Artistic. Flaws: Insane. Bonds: Poor, Job, Enemies. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Star rose quartz (80 gp). Rose (80 gp). Black pearl (1300 gp). Onyx (80 gp). White pearl (120 gp). Black pearl (1300 gp). Onyx (80 gp). Golden pearl (120 gp). Star rose quartz (80 gp). Blue sapphire (900 gp). Sardonyx (80 gp).
Geoffrey Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Jeweled anklet (2000 gp). Cloth of gold vestments (180 gp). Old masterpiece painting (800 gp). Fire opal pendant on a fine gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Embroidered and bejeweled glove (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). An abacus with copper, silver and gold markers (180 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!