Igden Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fancy blue suit. His hair is auburn and curly. He has amber eyes and a blue hat with a brown feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Igden took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: He is content.
Ideals: Opinionated, Gifted. Flaws: Forgetful, Mundane. Bonds: Attractive, Poor. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Fire opal pendant on a fine gold chain (1600 gp). A roughly beaten golden orb (120 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears skinny pants and wears a white and yellow robe with the hood down. She wears a broad hat to hide her balding. Her ears are large.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born on a small isolated farm. She helped her father out around the business and became quite the natural. She left for the west, certain she would find work there.
Motivation: To be a Herbalist again.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Coral (80 gp). Amber (80 gp). Pink pearl (80 gp). Lapis lazuli (12 gp). Star rose quartz (70 gp). Rose (70 gp). Obsidian (12 gp). Red garnet (80 gp). Pink pearl (80 gp). Tourmaline (80 gp).
Kasdeya Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears clothing that is held on in multiple layers but all of it is in poor condition. Her right hand appears badly burned and disfigured. Her hair is brown and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She works hard and plays hard.
History: Kasdeya was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom; and she is content
Flaws: Mundane, Hedonist. Bonds: Poor, Attractive. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal, Gnoll, Draconic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Malachite (8 gp). Fiery yellow corundum (1400 gp). Sard (70 gp). Red garnet (100 gp). Lapis lazuli (8 gp). Blue quartz (8 gp). Bloodstone (70 gp). Hematite (8 gp). White pearl (100 gp). Golden yellow topaz (1500 gp). Hematite (8 gp). Black opal (1400 gp). Pink pearl (100 gp). Smoky quartz (70 gp). Chalcedony (70 gp). Sard (70 gp). Eye agate (8 gp).
Quillathe Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her moppish white hair is in a traditional bowl cut. Her violet eyes have a joyful gleam in them most of the time.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She is obsessed with finding treasure.
History: She was born into a rich family. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better world.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer, Rich. Occupation: Dilettante
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 8
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Auran
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Malachite (10 gp). Black opal (1500 gp). Bloodstone (30 gp). Star rose quartz (30 gp). Red-brown spinel (110 gp). White opal (1500 gp). Deep green spinel (110 gp). Chrysoprase (30 gp). Red spinel (110 gp). Blue star sapphire (1500 gp). Tourmaline (110 gp). Coral (110 gp). White pearl (110 gp). Red garnet (110 gp). Zircon (30 gp). Amber (110 gp).
Avelina Willoughby, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her auburn hair in a pixie cut. Her eyes are green.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done she does not care how it got done.
History: Avelina hails from a village terrorized by drow. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has money and likes to spend it; and a deep hatred of drow
Ideals: Persistence, Professionalism. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). White pearl (130 gp). Moss agate (15 gp). Banded agate (15 gp). Silver pearl (130 gp). Jacinth (6000 gp). Eye agate (15 gp). Onyx (60 gp). Obsidian (15 gp). Onyx (60 gp). Red-brown spinel (130 gp). Banded agate (15 gp). Azurite (15 gp).
Cockaby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his chestnut hair. His eyes, though not visible through his cowl, are brown.
Personality: Calm and collected, he is a well trained Adventurer. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. When Cockaby reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Adventurer like his father before him.
Motivation: Expand his business.
Flaws: Addict, Disease. Bonds: Attractive, Job, Military. Occupation: Adventurer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 34 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 800 pp. White opal (400 gp). Iolite (60 gp). Golden yellow topaz (500 gp). Amber (100 gp). Malachite (6 gp). Peridot (60 gp). Aquamarine (500 gp). White opal (400 gp). Citrine (60 gp). Jasper (60 gp). Obsidian (6 gp). Moss agate (6 gp). Violet garnet (500 gp). Fiery yellow corundum (400 gp). Jet (100 gp). Star ruby (400 gp). 1 Medium magic item.
Lorm Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his long chestnut hair kept up in a rat tail. His eyes are a pleasant violet.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lorm took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and he'd like to take his coworkers down a peg
Flaws: Insane, Shy, Ugly. Bonds: Nature, Job. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 4 (-3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Eye agate (5 gp). Azurite (5 gp). Smoky quartz (30 gp). Red spinel (120 gp). Bloodstone (30 gp). Freshwater pearl (5 gp). Blue star sapphire (700 gp). Malachite (5 gp). Iolite (30 gp). Lapis lazuli (5 gp). Star ruby (700 gp). Malachite (5 gp). Jet (120 gp). Moss agate (5 gp). Amethyst (120 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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