Yebe Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. She wears a colorful flower in her chestnut hair. Her fierce green eyes like to dwell on things.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of southern immigrants she idolized her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 18)
Armor Class 14
Hit Points 101 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled gold crown (3000 gp). Finely wrought small gold bracelet (100 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Jeweled gold crown (3000 gp). Solid gold idol (200 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Silver ewer (100 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Fire opal pendant on a fine gold chain (2400 gp). A delicate brass dragon egg (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (500 gp). Black velvet mask with numerous citrines (140 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). An abacus with copper, silver and gold markers (140 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (100 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Major magic item.
Aerdeth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses well, typically a more casual-formal manner. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 46 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Sard (80 gp). Pink pearl (40 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Sard (80 gp). Moss agate (5 gp). Rock crystal (80 gp). Tiger eye turquoise (5 gp). Eye agate (5 gp). Sard (80 gp). Hematite (5 gp). Eye agate (5 gp). Golden pearl (40 gp). Jet (40 gp). Azurite (5 gp). Banded agate (5 gp). Red-brown spinel (40 gp). Moss agate (5 gp). Moss agate (5 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has styled his black hair well, parting it to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He has always had a great fascination with Tiefling culture. A true patriot, Rangrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Rangrim was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: Tiefling compassion; and he's repulsed by the pc
Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Military. Occupation: Armorer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Alexandrite (900 gp). Golden yellow topaz (900 gp). Jade (140 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). Rose (60 gp). Moonstone (60 gp). Onyx (60 gp). Hematite (4 gp). Violet garnet (900 gp). Golden yellow topaz (900 gp). Eye agate (4 gp). Bloodstone (60 gp). Red garnet (140 gp). Star ruby (1300 gp). Jasper (60 gp). White opal (1300 gp). Chalcedony (60 gp). Aquamarine (900 gp). Golden pearl (140 gp). Black pearl (900 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tod Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his black hair to look like a famous performer. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Tod was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Tod was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tod's mother didn't care for him much, and the feeling was mutual. He became a Healer soon after.
Motivation: To unite with his sister; and regain custody of his daughter
Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Family. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 97 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Peridot (30 gp). Zircon (30 gp). Hematite (6 gp). Brown diamond (8000 gp). Jade (90 gp). Azurite (6 gp). Chalcedony (30 gp). White opal (800 gp). Alexandrite (900 gp). Hematite (6 gp). Golden pearl (90 gp). Brown-green garnet (90 gp). Citrine (30 gp). Alexandrite (900 gp). Iolite (30 gp). Zircon (30 gp). Coral (90 gp). Tourmaline (90 gp). Chalcedony (30 gp). Moss agate (6 gp). Amber (90 gp). Alexandrite (900 gp). Aquamarine (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Godfrey Thornton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His white hair, when down, is lengthy. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was always a brilliant, if unscrupulous mind. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Shy, Insane. Bonds: Military. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 44 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. 1 Medium magic item.
Two Llamas Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long brown fur is drawn into a two foot long braid. His amber eyes peer out from beneath his feathered pastel hat.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Two Llamas lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He has set out to sabotage the competition.
Motivation: To unite with his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist. Bonds: Job, Family. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. Red-brown spinel (100 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). Eye agate (7 gp). Rock crystal (20 gp). Blue quartz (7 gp). Chrysoprase (20 gp). Deep blue spinel (700 gp). Star ruby (1200 gp). Red garnet (100 gp). Red-brown spinel (100 gp). Eye agate (7 gp). Amethyst (100 gp). Red garnet (100 gp). Rhodochrosite (7 gp). Jasper (20 gp). Alexandrite (700 gp). Malachite (7 gp). Hematite (7 gp).
Megged Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His hair is golden and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.
History: The child of a Interpreter, who enjoyed hunting, Megged was taken on many hunting expeditions. Megged liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Antagonistic, Lazy. Bonds: Attractive, Nature, Rich, Adventurer. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 16 (+3) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Red spinel (160 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Golden yellow topaz (500 gp). Brown-green garnet (160 gp). Jade (160 gp). Jasper (60 gp). Peridot (60 gp). Moss agate (6 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

