Chay Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt with thin grey vertical stripes and pastel pants. He is physically well-built. His hair is short and red. His gray unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised by priests from a young age. Cursed with unlife at a very young age, Chay has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his sister; and his religion dominates his actions
Flaws: Disease. Bonds: Adventurer, Family, Religious, Mentor. Occupation: Carter
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 18)
Armor Class 11
Hit Points 79 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 17000 gp. Gold and ruby ring (9000 gp). A roughly beaten golden orb (80 gp). Fire opal pendant on a fine gold chain (2000 gp). Old masterpiece painting (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Jeweled electrum ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A delicate brass dragon egg (100 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (1600 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Old masterpiece painting (2000 gp). 1 Medium magic item. 1 Medium magic item.
Nedda Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is thinning but still full. Her brown eyes peer out from beneath her feathered red hat.
Personality: Stoic and calm, she prefers to meditate than take action. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels kind of lost in life.
Ideals: Disciplined, Logical. Flaws: Depressed. Bonds: Poor. Occupation: Assassin
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Deep blue spinel (700 gp). Zircon (40 gp). Onyx (40 gp). Sard (40 gp). Aquamarine (700 gp). Jade (100 gp).
Vonbin Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he has a large grey mantle and cape that has been intricately interwoven into his green robe. He keeps his auburn hair in a flapper bob. His half smiles and blue eyes are beguiling and draw you in.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Attractive, Immigrant, Religious. Occupation: Healer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 145 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 200 pp. Banded agate (11 gp). Aquamarine (700 gp). Bloodstone (60 gp). Moss agate (11 gp). Zircon (60 gp). Black pearl (700 gp). Obsidian (11 gp). Golden pearl (70 gp). Black pearl (700 gp).
Isabella Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her white hair is cut short with large spiked bangs in the front. Her fierce green eyes like to dwell on things.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the west to a Detective, Isabella learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She is searching for what she claims is her rightful reward.
Motivation: To be a Performer again.
Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Goblin, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (600 gp). Solid gold idol (1200 gp). Silver comb with moonstones (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Gold music box (4000 gp). 1 Medium magic item.
Anne Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears tattered old clothes. She has a penchant for wearing a ring with an oversized ruby on her right hand. Her black hair has been sun bleached extensively. Her brown eyes lackadaisically let the world flow into them.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised in a white middle class family as the only child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up work as a Bricklayer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand her business.
Flaws: Ugly, Mundane, PTSD. Bonds: Rich, Job. Occupation: Bricklayer
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Draconic, Goblin
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Silver comb with moonstones (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Black velvet mask with numerous citrines (50 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Black velvet mask with numerous citrines (50 gp). Old masterpiece painting (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A small bag of saffron. (50 gp). Gold and topaz bottle stopper cork (1300 gp).
Trail Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown cloak and cross-gartered black stockings. He wears a colorful flower in his cinnamon fur. His amber eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trail was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Job. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. 1 Medium magic item.
Justin Beverly, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His silver hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his wide-brimmed grey hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments
History: He was born in the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he is unsatisfied with his job
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Job. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 59 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Emerald (1300 gp). Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Zircon (70 gp). Rhodochrosite (10 gp). Chrysoberyl (130 gp). Emerald (1300 gp). Iolite (70 gp). Violet garnet (1000 gp). Onyx (70 gp). Rock crystal (70 gp). Moonstone (70 gp). Blue quartz (10 gp). Star ruby (1300 gp). Aquamarine (1000 gp). Deep green spinel (130 gp). Star rose quartz (70 gp). Amber (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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