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NPC Generator

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Advanced [show]


Bilga Beverly, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern woman tends to wear a large black jacket. Her hair, while still mostly white, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She is very quiet and rarely speaks above a whisper. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 16th year, her parents were killed by a brigands raid, leaving Bilga alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: Many brigands want her driven away; and money/treasure

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Rich, Enemies. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bilga Beverly, Female Half-Orc Druid 15
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Arcana +6, Insight +6
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His right hand appears badly burned and disfigured. His silver hair is slicked back into a classic pompadour. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Robert took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Engraver for hire.

Motivation: To be a Body Guard again; and he is greedy

Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Rich, Job. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Hallewell, Male Human Druid 15
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +6, Survival +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Silver chalice with lapis lazuli gems (160 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A necklace of small pink pearls (2000 gp). A roughly beaten golden orb (160 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Efferil Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many white ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is smooth and relatively long. He has several tiny sapphire earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Efferil was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Job, Nature. Occupation: Assassin

Voice: Boston accent

Attributes [hide]

Efferil Holland, Male Half-Elf Druid 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)10 (+0) 9 (-1)18 (+4)
Skills Deception +9, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Rhodochrosite (12 gp). Alexandrite (1600 gp).


Social Check DCs


Leaf Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large pastel jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His lavender fur has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Fletcher, but he got bored and became a Weaver. He has drifted from career to career and currently works as a Weaver.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Impeccable. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Leaf Blossom, Male Tabaxi Druid 16
Medium (5'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 17 (+3)18 (+4)
Skills Performance +9, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 2000 gp. Banded agate (4 gp). Bloodstone (40 gp). Red garnet (40 gp). Rich purple corundum (400 gp). Moss agate (4 gp). Golden yellow topaz (800 gp). Iolite (40 gp). Blue quartz (4 gp). Fiery yellow corundum (400 gp). Deep blue spinel (800 gp). Rose (40 gp). Sardonyx (40 gp). Jasper (40 gp). Blue sapphire (400 gp). Blue star sapphire (400 gp). Tourmaline (40 gp). Star ruby (400 gp). Aquamarine (800 gp).


Social Check DCs


Lagazi Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Her blonde hair is lengthy. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.

History: She was born several months after her father was called into army service. Her father had invested heavily in several trade routes and wanted her to inherit them. She's since become an addict/alcoholic.

Motivation: She is greedy.

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Rich, Military. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lagazi Shelly, Female Half-Orc Druid 17
Medium (5'10") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 82 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)15 (+2) 8 (-1)16 (+3)
Skills Deception +9, Religion +8
Senses Passive Perception 9
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp. Golden circlet with four aquamarines (6000 gp). A necklace of small pink pearls (6000 gp). Black velvet mask with numerous citrines (170 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold dragon comb with red garnet eye (1300 gp). A roughly beaten golden orb (170 gp). Finely wrought small gold bracelet (70 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Robert Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Robert Netyoive, Male Half-Elf Druid 15
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 13 (+1)19 (+4)
Skills Nature +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1800 gp). A roughly beaten golden orb (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Fire opal pendant on a fine gold chain (500 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (300 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.


Social Check DCs


Althaea Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her tan robe. She has a moderate pudge and is not very fit. Her golden hair is singed and shortened. Her brown eyes peer out from beneath her feathered blue hat.

Personality: Althaea is depressed about a lot of things. She tends to be a nihilist. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 5 years old her parents immigrated from the south. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge.

Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Althaea Goltorah, Female Elf Druid 15
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 43 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)11 (+0) 13 (+1)9 (-1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs

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