John Blackwood, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a violet scarf. He carries with him a set of greataxes on his belt, each one with a topaz on the hilt. His hair is black, silky, and of moderate length. His eyes are blue.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Mercenary like his mother before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Coral (160 gp). Golden pearl (160 gp). Hematite (7 gp). Peridot (80 gp). Red spinel (160 gp). Banded agate (7 gp). Rose (80 gp). Onyx (80 gp). Smoky quartz (80 gp). Golden pearl (160 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Mayor. His moppish blonde hair is in a traditional bowl cut. He has blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Jebeddo was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. After a long history of fighting, Jebeddo and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Family. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +2 / 4d10-3, Ranged +9 / 4d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 pp. Malachite (6 gp). Blue quartz (6 gp). Star ruby (800 gp). Rich purple corundum (800 gp). Citrine (20 gp). Chrysoprase (20 gp). Aquamarine (1300 gp). Azurite (6 gp). Deep blue spinel (1300 gp). Zircon (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears pastel trousers with white and tan striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her cinnamon fur is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform She tends to her Ploughman job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern.
Flaws: Insomniac. Bonds: Job, Military, Slave. Occupation: Ploughman
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 18)
Armor Class 10
Hit Points 87 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1400 pp. Silver chalice with lapis lazuli gems (180 gp). Sapphire pendant on gold chain (1000 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold and topaz bottle stopper cork (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold and ruby ring (12000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Jeweled gold crown (6000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (600 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.
Aura On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears brown painted combat armor at almost all times. Her clothes are grease stained in places. Her fur is greying and her face has many wrinkles. Her fierce hazel eyes like to dwell on things.
Personality: She has always had a great fascination with Tabaxi culture. She believes the world needs to unite to get rid of brigands once and for all.
History: Aura was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Because her father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.
Motivation: Revenge; and many brigands want her driven away
Flaws: Racist. Bonds: Poor, Immigrant, Enemies. Occupation: Apothecary
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 70 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 19 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 pp. Gold and topaz bottle stopper cork (800 gp). Silver chalice with lapis lazuli gems (170 gp). Silver comb with moonstones (1000 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (170 gp). Solid gold idol (400 gp). Jeweled anklet (1000 gp). Solid gold idol (400 gp). Jeweled gold crown (6000 gp). A necklace of small pink pearls (5000 gp).
Anastrianna Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back black hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Impeccable, Philantrophist. Flaws: Ugly. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp. Tiger eye turquoise (16 gp). Peridot (80 gp). Obsidian (16 gp). Eye agate (16 gp). Coral (70 gp). Peridot (80 gp). Deep blue spinel (800 gp).
Morthos Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is greying and his face has many wrinkles. His gold eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the east. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Morthos was raised in a hard working conservative environment. A gifted student he started as a Fisher, but he got bored and became a Herbalist. Days after completing his studies, news broke out that his hometown was attacked by drow. Morthos was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: To unite with his sister; and to reunite with his absent father
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Job, Enemies, Family. Occupation: Herbalist
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Amethyst (130 gp). Moonstone (50 gp). Jasper (50 gp). Tiger eye turquoise (15 gp). Citrine (50 gp). Rhodochrosite (15 gp). 1 Medium magic item. 1 Medium magic item.
Naill Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is cut short. His hazel eyes peer out from beneath his Stetson tan hat.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Locksmith, Naill learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Locksmith for hire.
Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 8
Hit Points 57 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 9 (-1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Orc
Attacks Melee +9 / 4d10+4, Ranged +3 / 4d10-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Blue star sapphire (1100 gp). Star ruby (1100 gp). Jet (80 gp). Obsidian (6 gp). Emerald (1100 gp). Rock crystal (70 gp). Fiery yellow corundum (1100 gp). Chrysoprase (70 gp). Golden yellow topaz (200 gp). Red-brown spinel (80 gp). Deep blue spinel (200 gp). Iolite (70 gp). Iolite (70 gp). Alexandrite (200 gp). Red garnet (80 gp). Aquamarine (200 gp). Sardonyx (70 gp). Deep blue spinel (200 gp). Iolite (70 gp). 1 Medium magic item. 1 Medium magic item.
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