Wrenn Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'5". He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His brown hair is unkempt and raggedy. His eyes are brown and beady.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the east.
Ideals: Joker, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter
Voice: Slurs words
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 64 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Ignan
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Coral (160 gp). Aquamarine (800 gp). Pink pearl (160 gp). White pearl (160 gp). 1 Medium magic item.
Uraim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and a wedding ring on his left hand. He sports a flattop hair cut. He has brown eyes and a grey hat with a tan feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Uraim grew up listening to his mother's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.
Motivation: He has a crush on the local Engraver; and wants a kiss
Flaws: Ugly, Shy. Bonds: In love, Has a crush, Adventurer. Occupation: Jeweler
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 107 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eggren Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). Her scarlet crest is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Glassblower. Energy wise she seems alert and responsive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has drifted from career to career and currently works as a Glassblower.
Motivation: To be a Herbalist again; and expand her business
Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Job, Family. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Chalcedony (30 gp). Deep blue spinel (1500 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Chalcedony (30 gp). Rose (30 gp). Sardonyx (30 gp). Blue star sapphire (1600 gp). Silver pearl (40 gp). Malachite (11 gp). Fire opal (1600 gp). Sardonyx (30 gp). Aquamarine (1500 gp). Blue quartz (11 gp). Deep green spinel (40 gp). Chalcedony (30 gp). Red-brown spinel (40 gp). Star ruby (1600 gp).
Lorilla Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a robe, a symbol of death around her neck, and a longsword on her belt. Her blonde hair is smooth and relatively long. She has several tiny opal earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Shy, Fearful, Disease. Bonds: Rich. Occupation: Tailor
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 135 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Gold music box (4000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold dragon comb with red garnet eye (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A delicate brass dragon egg (90 gp). Jeweled gold crown (5000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Gold and topaz bottle stopper cork (500 gp). Silver chalice with lapis lazuli gems (30 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Vondal Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries with him a set of sickles, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Vondal will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Fighting, Extrovert. Flaws: Disease, Fearful. Bonds: Family. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 144 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 1100 pp. Freshwater pearl (9 gp). Violet garnet (900 gp). Jasper (60 gp). Pink pearl (110 gp). Azurite (9 gp). Blue star sapphire (1000 gp). Star rose quartz (60 gp).
Dreali Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses in blue turtlenecks beneath a pastel coat with green slacks. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Herbalist and found it very stressful. He became a Herbalist soon after.
Motivation: To end his boredom; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Gifted, Fighting. Flaws: Insomniac, Mundane. Bonds: Job. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 115 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Old masterpiece painting (1200 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (5000 gp).
Leucis Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.
History: He is a Doppelganger in disguise. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often; and he has passion for adventuring and risk
Ideals: Athletic, Opinionated, Professionalism. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 106 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Deep blue spinel (800 gp). Malachite (14 gp). Blue quartz (14 gp). Moss agate (14 gp). Black pearl (800 gp). Rhodochrosite (14 gp). Silver pearl (60 gp). Lapis lazuli (14 gp). Blue quartz (14 gp). Aquamarine (800 gp). Violet garnet (800 gp). Black pearl (800 gp). Jasper (50 gp). Emerald (400 gp). Star ruby (400 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


