Himo Ray, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy yellow pantaloons and a green scarf. His hair is always cut to a buzz. This blue eyed easterner is not easily forgotten.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered singing. He became a Brewer soon after.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Brewer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Black pearl (500 gp). Amber (90 gp). Moonstone (60 gp). Aquamarine (500 gp). Bloodstone (60 gp). Violet garnet (500 gp). 1 Medium magic item.
Hamil Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his scimitar ready. His white hair is singed and shortened. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a necromancer, Hamil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Slave Trader.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Job, Mentor. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 120 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 800 pp. Finely wrought small gold bracelet (70 gp). A silver and pearl hairclip (70 gp). Gold music box (1000 gp). Silver comb with moonstones (700 gp).
Fax Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of strength around his neck, and a rapier on his belt, and is pretty ugly. His brass crest, when down, is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fax is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 gp. Smoky quartz (50 gp). Peridot (50 gp). Violet garnet (600 gp). Banded agate (10 gp). Malachite (10 gp). Silver pearl (60 gp). Rhodochrosite (10 gp).
Seven Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has brown fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Seven is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Seven took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Seven and her spouse have recently divorced.
Motivation: Regain custody of her daughter.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Family. Occupation: Bowyer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 45 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 19 (+4) | 19 (+4) |
Senses Passive Perception 19
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 pp. Azurite (12 gp). Azurite (12 gp). Iolite (20 gp). Moss agate (12 gp). Violet garnet (600 gp). Amber (100 gp). Chrysoprase (20 gp). Zircon (20 gp). Aquamarine (600 gp). 1 Medium magic item. 1 Medium magic item.
Raam Clever, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a green shirt with thin brown vertical stripes and red pants. He wears a broad hat to hide his balding. His face is scarred and worn.
Personality: Raam is depressed about a lot of things. He tends to be a nihilist. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Raam grew up listening to his father's many stories. Raam was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now travels the world, in search of power and loot.
Motivation: He feels kind of lost in life; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Adventurer, Religious. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Old masterpiece painting (2400 gp). Silver chalice with lapis lazuli gems (30 gp). Solid gold idol (700 gp). 1 Medium magic item.
Emeny Clinton, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. She has a long white ponytail with little hanging trinkets. Her fierce gray eyes like to dwell on things.
Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Merchant arts, while her mother instructed her in etiquette, music and courtly manner. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Job, Rich, Nature. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (170 gp). Sapphire pendant on gold chain (2400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Valanthe Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sai, but if one is not available she will default to her glaive. With bright black hair. She wears round tiny glasses practically rammed into her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Valanthe was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Military. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Obsidian (15 gp). Black pearl (1000 gp).
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