Azza Silence, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her dark red hair has been sun bleached extensively. She has gleaming, smiling white eyes.
Personality: She is calm most of the time but flees social interaction. She believes the world needs to unite to get rid of drow once and for all.
History: Azza was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Performer.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 11000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Barbena Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a faded coat and loose pants complete with top hat. Her brown hair is long and unkept. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Nature. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 19)
Armor Class 12
Hit Points 118 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 900 pp. Carnelian (70 gp). Star ruby (800 gp). Azurite (8 gp). Iolite (70 gp). Red spinel (40 gp). Sard (70 gp). Chalcedony (70 gp). Jasper (70 gp). Blue star sapphire (800 gp). Zircon (70 gp). 1 Major magic item.
Great Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy cinnamon fur. She wears a pastel vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She has a hunchback. Her cinnamon fur is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Crown-heir mother left her crippled. After a long history of fighting, Great and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Chalcedony (80 gp). White opal (1500 gp). Jasper (80 gp). Banded agate (9 gp). Lapis lazuli (9 gp). Coral (110 gp). Tourmaline (110 gp). Red spinel (110 gp). Red-brown spinel (110 gp). Carnelian (80 gp). Onyx (80 gp). 1 Medium magic item.
Broce Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has wavy white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a slaver, Broce was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Broce was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Philantrophist. Bonds: Attractive, Mentor, Religious. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 5 (-3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Large well-done wool tapestry (600 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Jeweled gold crown (8000 gp). Jeweled electrum ring (8000 gp). Gold and ruby ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Embroidered and bejeweled glove (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).
Geva Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a violet collared shirt and brown skirt. She accessorizes with a red scarf around the waist and a strap diagonally across her shirt. She wears a deerstalker hat to hide her balding. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Geva was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She tends to her Painter job now, and dutifully fulfills any obligations she has.
Motivation: To be a Architect again.
Flaws: Addict. Bonds: Attractive, Enemies, Job, Poor. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 137 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 21 (+5) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll, Auran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Lapis lazuli (7 gp). Golden yellow topaz (200 gp). Chrysoprase (40 gp). Alexandrite (200 gp). Amethyst (130 gp). Moss agate (7 gp). Peridot (40 gp). Violet garnet (200 gp). White pearl (130 gp). 1 Minor magic item.
Aym Light, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black deerstalker hat and black clothes. She carries with her a set of tridents, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her purple hair is singed and shortened. Her eyes are silver and beady.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.
History: She was always a brilliant, if unscrupulous mind. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and balancing her hectic life and new sellsword responsibilities is difficult
Ideals: Fighting, Gifted, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 47 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Jeweled electrum ring (6000 gp). A delicate silver chain set with a tourmaline (100 gp). Solid gold idol (500 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp). A small bag of saffron. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Emerald Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear brown pants and tee shirts. Her fur is short and orange. She wears round tiny glasses practically rammed into her face.
Personality: A deeply religious woman she believes everything happens for a reason. She feeds upon the attention of others.
History: Born to a pair of adventurers, Emerald grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and her religion dominates her actions
Ideals: Athletic. Bonds: Religious, Attractive, Adventurer. Occupation: Barrister
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 130 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 2000 pp. Red spinel (60 gp). Golden pearl (60 gp). Alexandrite (700 gp). Deep green spinel (60 gp). Malachite (8 gp). Violet garnet (700 gp). Aquamarine (700 gp). Obsidian (8 gp). Chrysoberyl (60 gp). Malachite (8 gp). Jet (60 gp). Onyx (40 gp). Star rose quartz (40 gp). Golden yellow topaz (700 gp). Bloodstone (40 gp). Star rose quartz (40 gp). Fiery yellow corundum (800 gp). Amber (60 gp). Red spinel (60 gp). Sard (40 gp). 1 Major magic item.
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