Dharg Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized black coat. His white hair is greasy and uncared for. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Dharg was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Alexandrite (1300 gp). Star rose quartz (20 gp). Smoky quartz (20 gp). Amethyst (50 gp). Blue sapphire (900 gp). Chrysoprase (20 gp). Sard (20 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.
Robert Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel and beady.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: The child of northern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job; and to be a fletcher again
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Scribe
Voice: Indian accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 19)
Armor Class 10
Hit Points 166 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 24000 gp. Eye agate (6 gp). Blue sapphire (1300 gp). Obsidian (6 gp). Alexandrite (300 gp). Onyx (70 gp). Azurite (6 gp). Hematite (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Zaffrab Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He sports a long auburn beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.
History: Zaffrab was born in the north. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Persistence. Flaws: Disease, Antagonistic, Impulsive. Bonds: Rich. Occupation: Locksmith
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 152 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Medium magic item. 1 Medium magic item.
Vaina Schwartz, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Vaina lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and doesn't want to be a laborer and was forced into it by her family
Ideals: Fighting, Impeccable. Flaws: Insane, Shy. Bonds: Family. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 127 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 300 pp. Carnelian (30 gp). Freshwater pearl (14 gp). Peridot (30 gp). Jade (110 gp). Eye agate (14 gp). Star ruby (1000 gp). Black pearl (1200 gp). 1 Medium magic item.
Lewis Bentley, Male Human [Permalink]
Personal [hide]
Description: He wears bulky grey painted plate armor. His skin is fair and his fingers are delicate and long. His chestnut hair is singed and shortened. He wears large thick round spectacles.
Personality: He has always had a great fascination with Dragonborn culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Bather. He then took over the family business and is one of the better Bather for hire.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Racist, Impulsive. Bonds: Mentor, Job. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Aquamarine (1600 gp). Rock crystal (20 gp). Moss agate (11 gp). Violet garnet (1600 gp). White opal (1400 gp). Tiger eye turquoise (11 gp). Black opal (1400 gp). Violet garnet (1600 gp). Fiery yellow corundum (1400 gp). Iolite (20 gp). Moss agate (11 gp). Rose (20 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Red garnet (40 gp).
Oppah Garrick, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and lanky with angular features, she is an attractive figure. She tends to wear a blue poncho over her likewise colored trousers and shirt. She has slicked back golden hair. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oppah is combative with any and all who dare try her patience in the slightest.
History: Born to a poor family in the city she treasured whatever gifts she got. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Soapmaker they were divorced and she won custody of their daughter. She worked as a Adventurer, and she later adopted a second daughter.
Motivation: Sabotage a competitor; and her spouse's relatives view her with great suspicion
Ideals: Justice. Flaws: Cynical. Bonds: Attractive, Poor, Mentor. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Sylvan, Orc, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1000 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Solid gold idol (400 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver chalice with lapis lazuli gems (110 gp). Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (5000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp).
Kansif Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she very much looks the part of a Shoemaker. Her black hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Kansif was born with her father's beautiful face. Her childhood dream was to be a Marshal, but she was a colossal failure. She then took over the family business and is one of the better Shoemaker for hire.
Motivation: To be a Marshal again.
Flaws: Antagonistic. Bonds: Job, Attractive, Slave. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A roughly beaten golden orb (120 gp). A small bag of saffron. (30 gp). Gold and topaz bottle stopper cork (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Cloth of gold vestments (120 gp). Gold dragon comb with red garnet eye (1700 gp). Gold cup set with emeralds (8000 gp). Gold dragon comb with red garnet eye (1700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Old masterpiece painting (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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