Baz Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Baz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Baz and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Nature. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 39 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Fiery yellow corundum (1600 gp). Jasper (60 gp). Chalcedony (60 gp). Obsidian (15 gp). Rhodochrosite (15 gp). Golden yellow topaz (200 gp). Aquamarine (200 gp). Aquamarine (200 gp). 1 Medium magic item.
Beleth Severity, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She dresses in black turtlenecks beneath a grey coat with black slacks. Beneath her clothing is a huge mess of scar tissue. Her black hair is knotted and matted. Her skin is flawless and her red eyes scan people very quickly.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised in a white middle class family as the only child. She was taken as a slave by a traveling circus and forced to perform She left for the east, certain she would find work there.
Motivation: To find somewhere to settle down; and she is content
Ideals: Gifted. Flaws: Mundane. Bonds: Slave, Attractive, Immigrant. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Elven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Medium magic item. 1 Medium magic item.
Claira Netyoive, Female Elf [Permalink]
Personal [hide]
Description: 4'8" and lanky with angular features, she is an attractive figure. She prefers to wear tan pants and tee shirts. Her blonde hair is kept up in a ponytail inside a broad hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved from fad to fad and when she turned 15 she discovered poetry. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter; and to unite with her sister
Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. Violet garnet (700 gp). Alexandrite (700 gp). Moss agate (6 gp). Lapis lazuli (6 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Sardonyx (50 gp). Moonstone (50 gp). Blue diamond (2000 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.
Ghâm Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. He has a golden handlebar mustache and slicked back golden hair. His brown eyes peer out from beneath his deerstalker white hat.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is a Lamia in disguise. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Many brigands want him driven away.
Bonds: Enemies, Attractive, Adventurer, Rich. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Jacinth (2000 gp). Citrine (20 gp). Obsidian (7 gp). Amethyst (100 gp). Coral (100 gp). Onyx (20 gp). Azurite (7 gp). Deep blue spinel (1500 gp). Chrysoprase (20 gp). Amber (100 gp). Violet garnet (1500 gp). Hematite (7 gp). Moonstone (20 gp). Golden yellow topaz (1500 gp). Amber (100 gp). Tiger eye turquoise (7 gp). Red-brown spinel (100 gp). White opal (400 gp). Blue star sapphire (400 gp). 1 Medium magic item.
Jaxi Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries with her a set of shields on her belt, each one with a opal on the hilt. She has moderate length blue crest. She has gleaming, smiling gold eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. As long as the job gets done she does not care how it got done.
History: Born to a poor family in the city she treasured whatever gifts she got. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jaxi fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is a bit of a kleptomaniac
Ideals: Fighting, Joker, Professionalism. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Interpreter
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 18)
Armor Class 13
Hit Points 103 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 9000 gp. Black star sapphire (900 gp). Star rose quartz (50 gp). Red spinel (60 gp). Black opal (900 gp). Tiger eye turquoise (7 gp). Jade (60 gp). Brown-green garnet (60 gp). Sardonyx (50 gp). Deep green spinel (60 gp). Red spinel (60 gp). Azurite (7 gp). Alexandrite (500 gp). Violet garnet (500 gp). Banded agate (7 gp). Eye agate (7 gp). Alexandrite (500 gp). Azurite (7 gp). Obsidian (7 gp). Rock crystal (50 gp). Amethyst (60 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). Brown diamond (8000 gp).
Foxilon Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His red hair is kept up in a ponytail inside a top hat. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Foxilon took refuge in the ruined castle and found the beat up longsword and armor he uses now. He now owns his own business.
Motivation: Wants his loneliness to end; and wants to open a new tavern
Ideals: Passionate. Flaws: Shy. Bonds: Nature, Job, Has a crush. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 154 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 20 (+5) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. Aquamarine (600 gp). Deep blue spinel (600 gp). Red garnet (130 gp). Alexandrite (600 gp). Hematite (12 gp). 1 Medium magic item.
Seven In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. He wears his yellow fur down. He has amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Armorer soon after.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Fighting. Flaws: Hedonist, Insane. Bonds: Attractive, Mentor, Job. Occupation: Armorer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp.
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