Ronwe Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, she is an attractive figure. She wears tight fitting clothing which further accentuates her frame. She wears a broad hat to cover her moderate length chestnut hair. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born on a small isolated farm. Her mother was a soldier and died while she was still young. Ronwe was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.
Motivation: She wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Military, Nature, Enemies. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 108 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. Carved bone or ivory statuette (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Silver comb with moonstones (700 gp). Silver chalice with lapis lazuli gems (180 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver chalice with lapis lazuli gems (180 gp). Gold dragon comb with red garnet eye (500 gp). Golden circlet with four aquamarines (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Gold dragon comb with red garnet eye (500 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (180 gp). Black velvet mask with numerous citrines (180 gp). Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (180 gp). Large well-done wool tapestry (500 gp).
Aura Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy yellow fur. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is able to fit into much smaller and tighter spaces than normal.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 105 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Ignan, Undercommon, Terran
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: Amber (120 gp). Bloodstone (30 gp). Alexandrite (1200 gp). Blue star sapphire (1000 gp). Golden pearl (120 gp). Rhodochrosite (12 gp). Freshwater pearl (12 gp). Deep blue spinel (1200 gp). Emerald (1000 gp). Violet garnet (1200 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Jet (120 gp). 1 Major magic item.
Vepar Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of falchions on her belt, each one with a amber on the hilt. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Carter arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Vepar was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Vepar's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Vepar and her spouse have recently divorced.
Motivation: A strong sense of loyalty to Halfling people; and she has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 87 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Emerald (1500 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Chrysoprase (70 gp). Pink pearl (40 gp). Hematite (7 gp). Aquamarine (500 gp). Black pearl (500 gp). Deep blue spinel (500 gp). Blue quartz (7 gp). Zircon (70 gp). Sard (70 gp). Chrysoprase (70 gp). Silver pearl (40 gp).
Cockaby Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is kept up in a ponytail inside a top hat. He has several tiny aquamarine earrings on each ear.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. A true patriot, Cockaby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Cockaby was born in the south. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cockaby took refuge in the large cave and found the beat up dagger and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cockaby was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Someone believes him a fraud.
Ideals: Persistence. Bonds: Rich, Enemies, Military, Nature. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 158 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 19 (+4) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Golden yellow topaz (1000 gp). Sardonyx (30 gp). Violet garnet (1000 gp). Alexandrite (1000 gp). Lapis lazuli (13 gp). Blue sapphire (600 gp). Lapis lazuli (13 gp). Rhodochrosite (13 gp). Azurite (13 gp). Golden yellow topaz (1000 gp). White opal (600 gp). Tiger eye turquoise (13 gp). Tourmaline (160 gp). Coral (160 gp). Citrine (30 gp). Obsidian (13 gp). Moss agate (13 gp). Eye agate (13 gp). Blue star sapphire (600 gp). Zircon (30 gp). Red spinel (160 gp). Bloodstone (30 gp). Onyx (30 gp). Red-brown spinel (160 gp). 1 Medium magic item.
Nadarr Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a green suit, brown shirt, and black tie. He has dyed his greying green crest a little too much giving a sharp green color. He wears large thick round spectacles.
Personality: Nadarr wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Malachite (16 gp). Chrysoprase (70 gp). Rhodochrosite (16 gp). Blue star sapphire (800 gp). Blue star sapphire (800 gp). 1 Medium magic item.
Kildrak Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish silver hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north to a Gardener, Kildrak learned a great deal about his father's area of expertise. He has had some formal poetry training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's attracted to the PC; and balancing his hectic life and new gardener responsibilities is difficult
Ideals: Fighting, Artistic, Justice. Bonds: Job, Has a crush. Occupation: Gardener
Voice: Slow speaker
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Goblin, Celestial
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp.
Srorthen Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears dark leathers with embroidery. His right leg appears badly burned and disfigured. His scarlet crest is long and unkept. His gold eyes dart from person to person.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Srorthen lived on a farm with his mother, near the main road leading to a nearby town. Srorthen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Ruler
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 18)
Armor Class 12
Hit Points 126 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Dwarven, Goblin
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1300 pp. Hematite (4 gp). Black star sapphire (1300 gp). Golden yellow topaz (700 gp). Silver pearl (70 gp). Obsidian (4 gp). Tiger eye turquoise (4 gp). Aquamarine (700 gp). Tourmaline (70 gp). Citrine (40 gp). Golden yellow topaz (700 gp). Alexandrite (700 gp). Bloodstone (40 gp). Blue sapphire (1300 gp). Hematite (4 gp). Black pearl (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

