Huru Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her father raised her in a mountain cabin. Huru liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.
Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Jeweled gold crown (7000 gp). Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (600 gp). Cloth of gold vestments (110 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (1500 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A roughly beaten golden orb (110 gp). Fire opal pendant on a fine gold chain (1500 gp).
Gimurt Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Gimurt grew up listening to his father's many stories. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gimurt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Justice. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant, Enemies. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 151 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1800 pp. Large well-done wool tapestry (400 gp). Cloth of gold vestments (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (600 gp). Gold music box (2000 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1800 gp). Cloth of gold vestments (100 gp). Fire opal pendant on a fine gold chain (1800 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1800 gp). Jeweled gold crown (8000 gp). A silver and pearl hairclip (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Solid gold idol (1000 gp). Fire opal pendant on a fine gold chain (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Myria Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized emerald on her left hand. She wears her silver hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She enjoys reading and quiet.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Joker, Logical. Bonds: Adventurer, Rich, Military. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 86 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Auran, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. 1 Medium magic item.
Uraim Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt with thin brown vertical stripes and grey pants. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: Uraim was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 17 (+3) | 19 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Auran, Elven, Giant
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Malachite (10 gp). Deep green spinel (80 gp). Carnelian (20 gp). Obsidian (10 gp). Sardonyx (20 gp). Golden yellow topaz (600 gp). Tourmaline (80 gp). Eye agate (10 gp). Amber (80 gp).
Marigold Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing colorful clothing, dressed as a Scribe. She keeps her silver hair in a pixie cut. She wears an eyepatch.
Personality: She is irascible and easily irritated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Marigold liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Marigold and her spouse have recently divorced.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Nature, Rich. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold dragon comb with red garnet eye (1500 gp). Jeweled anklet (4000 gp). 1 Medium magic item.
Diesa Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars, marred by sweets. She has done her best to style her brown hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their daughter. She worked as a Shepherd, and she later adopted a second daughter.
Motivation: Regain custody of her daughter.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Family. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 82 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1000 pp. Blue sapphire (800 gp). Silver pearl (160 gp). Chalcedony (30 gp). Violet garnet (1600 gp). Blue sapphire (800 gp). Blue star sapphire (800 gp). Chalcedony (30 gp). Aquamarine (1600 gp). Carnelian (30 gp). Red spinel (160 gp). Iolite (30 gp). Rhodochrosite (9 gp). Deep green spinel (160 gp). Tiger eye turquoise (9 gp). Sardonyx (30 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (1600 gp). Hematite (9 gp). Blue sapphire (800 gp). Azurite (9 gp). Obsidian (9 gp). Jade (160 gp). Star rose quartz (30 gp).
Justin Brownrigg, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is typically in his Healer uniform. He sports a long blonde beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.
Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Healer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his absent father; and to be a unemployed again
Ideals: Fighting. Flaws: PTSD. Bonds: Job, Nature, Family. Occupation: Healer
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 42 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 5 (-3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 13000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold music box (3000 gp). A necklace of small pink pearls (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A delicate silver chain set with a tourmaline (40 gp). An abacus with copper, silver and gold markers (150 gp). Cloth of gold vestments (150 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
