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NPC Generator

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Advanced [show]


Ar-Gul Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He has the majority of his body covered in plate. He has a hunchback. He wears a small hat to hide his balding. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Ar-Gul Yardley, Male Half-Orc Druid 16
Medium (5'8") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)7 (-2) 11 (+0)7 (-2)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Smoky quartz (20 gp). Fiery yellow corundum (600 gp). Freshwater pearl (13 gp). Aquamarine (600 gp). Fire opal (600 gp). Violet garnet (600 gp). Jasper (20 gp). Zircon (20 gp). Red-brown spinel (40 gp). Chrysoprase (20 gp). Tourmaline (40 gp). Hematite (13 gp). Azurite (13 gp). 1 Medium magic item.


Social Check DCs


Mumpena Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, she is an attractive figure. She wears a tan wide-brimmed hat and tan clothes. She wears her hair in dreadlocks. Her blue eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Miner profession.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She inherited the family business which she has now maintained for 9 years.

Motivation: A deep hatred of brigands; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Family, Enemies. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Mumpena Quillsharpener, Female Gnome Druid 17
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 145 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)15 (+2) 13 (+1)16 (+3)
Skills Intimidation +9, Survival +7
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 300 pp. Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (150 gp). Gold and topaz bottle stopper cork (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver chalice with lapis lazuli gems (150 gp). Carved bone or ivory statuette (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (200 gp). Cloth of gold vestments (150 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).


Social Check DCs


Sannl Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a grey coat over a green low-cut shirt, and a deerstalker hat upon her head. She wears a deerstalker hat to cover her moderate length red hair. She wears a mask on her face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: The child of a Sculptor, who enjoyed hunting, Sannl was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Due to her spouse's obsession with being a Sculptor they were divorced and she won custody of their son. She worked as a Bricklayer, and she later adopted a second son.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and to reunite with her absent father

Ideals: Joker. Bonds: Family, Nature, Military, Enemies. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Sannl Gorunn, Female Dwarf Druid 15
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 99 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)5 (-3) 8 (-1)7 (-2)
Skills Animal Handling +4, History +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. Red-brown spinel (40 gp). Blue quartz (13 gp). Fiery yellow corundum (600 gp). Golden yellow topaz (1100 gp). Deep green spinel (40 gp). Aquamarine (1100 gp).


Social Check DCs


Kansif Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who wears a white vest and prefers red and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. She has wavy black hair. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in the north, but her parents moved at a very young age to the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Server

Voice: Strong lisp

Attributes [hide]

Kansif Windsor, Female Half-Orc Druid 15
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)10 (+0) 12 (+1)6 (-2)
Skills Medicine +6, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 7000 gp. Black star sapphire (1600 gp). Banded agate (16 gp). Star rose quartz (70 gp). White pearl (60 gp).


Social Check DCs


Armara Ecstasy, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She prefers to wear black clothing when she does not wear armor. Her whole body is exceptionally muscular. She has moderate length chestnut hair. Her face is covered beneath a completely black helmet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She served in the navy to pay for her family's outstanding loans. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Military, Religious. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Armara Ecstasy, Female Tiefling Druid 16
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 135 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)16 (+3) 9 (-1)16 (+3)
Skills Nature +8, Performance +8
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 11000 gp. 1 Medium magic item.


Social Check DCs


Shifting Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white fur is thinning but still full. She wears an eyepatch.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Doctor, but she was a colossal failure. She then took over the family business and is one of the better Navigator for hire.

Motivation: She is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Justice. Flaws: Ugly, Shy, Insane. Bonds: Rich, Job. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Shifting Plume, Female Tabaxi Druid 17
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 79 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)9 (-1) 19 (+4)17 (+3)
Skills Performance +9, Sleight of Hand +9
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186555544321

Possessions: Just what you see.


Social Check DCs


Alex Rutland, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky grey painted plate armor. He wears his brown hair up. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Alex Rutland, Male Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 58 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)8 (-1) 9 (-1)16 (+3)
Skills Investigation +4, Performance +8
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1100 pp. Bloodstone (50 gp). Coral (120 gp). 1 Medium magic item.


Social Check DCs

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