Fonkin Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly brown, has prominent grey streaks. This violet eyed westerner is not easily forgotten.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Fonkin took refuge in the old dungeon and found the beat up halberd and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Fonkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: To get a good night's sleep; and find a way to reverse the transformation of his sister
Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Family, Nature, Enemies. Occupation: Laborer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Rock crystal (80 gp). Obsidian (7 gp). Peridot (80 gp). Banded agate (7 gp). Red spinel (120 gp). Obsidian (7 gp). Blue quartz (7 gp). Rock crystal (80 gp). Zircon (80 gp). 1 Minor magic item.
Mara Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female is wearing a perfectly clean shirt and pair of pants. She is tall, broad shouldered and powerfully built. Her auburn hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to reunite with her old friends
Ideals: Opinionated, Gifted. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Farmer
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 pp. A roughly beaten golden orb (120 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Baggi Easton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many white ritualistic tattoos. She is dressed in an above average manner. Her hair is long and black with streaks of silver, and is pulled back with small black clips. Her amber eyes are slightly larger than normal.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Sold as a small child to a necromancer, Baggi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to have a good time and be beloved; and marry her sister to traveling adventurers
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Family, Mentor. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Celestial
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 700 pp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). An abacus with copper, silver and gold markers (130 gp). Gold and topaz bottle stopper cork (600 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). A small bag of saffron. (10 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). An abacus with copper, silver and gold markers (130 gp). Gold and topaz bottle stopper cork (600 gp). Sapphire pendant on gold chain (1100 gp). Gold music box (3000 gp). Finely wrought small gold bracelet (10 gp). Old masterpiece painting (400 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sarah Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright yellow and black, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. With wild chestnut hair. She has brown eyes.
Personality: Eccentric and domineering, Sarah will drive conversation. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Extrovert, Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Adventurer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 131 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +2 / 4d8-3, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. White opal (700 gp). Lapis lazuli (14 gp). Amethyst (150 gp). Star rose quartz (50 gp). Onyx (50 gp). Aquamarine (1300 gp). White pearl (150 gp). Jade (150 gp). Deep blue spinel (1300 gp). Rhodochrosite (14 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maagog Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely green suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his scarlet crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Flaws: Insane. Bonds: Immigrant, Attractive, Military, Poor. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 140 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Abyssal
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Eye agate (5 gp). Deep blue spinel (1300 gp). Lapis lazuli (5 gp). Zircon (50 gp). Carnelian (50 gp). Black pearl (1300 gp). Alexandrite (1300 gp). Rose (50 gp). Tiger eye turquoise (5 gp). Black pearl (1300 gp). Rich purple corundum (800 gp). Tourmaline (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gunter Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright violet suits and hats. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Selfish, Addict. Bonds: Mentor, Enemies. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hobart Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many tan ritualistic tattoos. He wears a red vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. He has a dull look in his violet eyes.
Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Hobart was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 141 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Pink pearl (130 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Moonstone (80 gp). Jet (130 gp). Chalcedony (80 gp). Black pearl (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
