Akta Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her red hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Akta was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Like her father and her sister before her, after school she went straight into learning to become a Painter. She has set out to sabotage the competition.
Motivation: Expand her business; and to be a beggar again
Ideals: Athletic, Joker, Entrepeneur. Bonds: Poor, Job. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Onyx (70 gp). Malachite (9 gp). Deep blue spinel (400 gp). Bloodstone (70 gp). Freshwater pearl (9 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Hematite (9 gp). Moss agate (9 gp). Obsidian (9 gp). Citrine (70 gp). Canary diamond (4000 gp). Rhodochrosite (9 gp). White pearl (100 gp). Alexandrite (400 gp). Blue star sapphire (1300 gp). Deep blue spinel (400 gp). Blue quartz (9 gp).
Rosamund Chester, Female Human [Permalink]
Personal [hide]
Description: An older woman who is wearing colorful clothing, dressed as a Doctor, she is not a threatening figure. She has silver hair. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Bowyer, who enjoyed hunting, Rosamund was taken on many hunting expeditions. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She feels threatened by others; and to reunite with her absent father
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 60 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Sard (60 gp). Red spinel (50 gp). Freshwater pearl (8 gp). Moss agate (8 gp). Emerald (1200 gp). Rose (60 gp). Violet garnet (1300 gp). Black opal (1200 gp). Clear bright green emerald (8000 gp). Malachite (8 gp). Violet garnet (1300 gp). Chalcedony (60 gp). Rock crystal (60 gp).
Cumpen Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right arm. She dresses in blue turtlenecks beneath a brown coat with black slacks. She has no hair. Her violet eyes peer out from beneath her feathered blue hat.
Personality: She is overprotective of those who hire her services. Animals are drawn to her, and she is able to talk to them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her necromantic abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To protect her home; and to clean up the streets
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Guardian. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 118 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon, Gnoll
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 2000 pp. Gold and topaz bottle stopper cork (700 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gomory Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He sports a long chestnut beard, and similarly colored long hair. His green eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Selfish. Bonds: Attractive, Rich, Religious. Occupation: Gardener
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Large well-done wool tapestry (500 gp). Cloth of gold vestments (40 gp). Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (500 gp).
Bucklal Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his auburn hair in a flapper bob. His half smiles and violet eyes are beguiling and draw you in.
Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Butcher.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Butcher
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 61 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. A necklace of small pink pearls (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Large well-done wool tapestry (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1000 gp). 1 Medium magic item.
Ea Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple brown line shooting up and back down, and carries rapiers. She wears a broad hat to hide her balding. She has gleaming, smiling white eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She would rather hide behind her crafts than deal with other people.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Artistic. Flaws: Greedy, Shy. Occupation: Tanner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. 1 Medium magic item.
Sannl Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears brown trousers with grey and green striped suspenders. She wears various colorful collared shirts, and is pretty ugly. Her red hair is drawn into a tight pony tail with a cross scrunchie. She is baby faced.
Personality: Sannl speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: A powerful brothel owner made her what she is. She moved from fad to fad and when she turned 15 she discovered music. By chance she met her brother recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 159 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Auran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Deep green spinel (70 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Tiger eye turquoise (7 gp). White pearl (70 gp). Brown diamond (6000 gp). Blue diamond (6000 gp). Aquamarine (700 gp). Red spinel (70 gp). Zircon (20 gp). Violet garnet (700 gp). Rhodochrosite (7 gp). Deep green spinel (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
