Duergath Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Scribe does. He carries with him a set of halberds on his belt, each one with a jet on the hilt. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.
History: Duergath was born with his mother's beautiful face. He worked as a nervous Scribe and found it very stressful. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Impeccable, Professionalism. Bonds: Job, Attractive. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Sapphire pendant on gold chain (600 gp).
Rohesia Beverly, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she wears tight fighting clothing, which leaves very little to the imagination. She wears her silver hair down. Her blue eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a font of random trivia from the lore and stories she has discovered
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Through the years after Rohesia was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Rohesia's father didn't care for her much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rohesia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Religious. Occupation: Body Guard
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Amber (140 gp). Zircon (70 gp). Azurite (14 gp). Rhodochrosite (14 gp). Chrysoberyl (140 gp). Obsidian (14 gp). Golden yellow topaz (600 gp). Freshwater pearl (14 gp). Alexandrite (600 gp). Amethyst (140 gp). Chrysoprase (70 gp). Hematite (14 gp). Bloodstone (70 gp). Freshwater pearl (14 gp). Moss agate (14 gp). Deep blue spinel (600 gp).
Dûgza Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: He feels threatened by others; and money/treasure
Ideals: Optimist, Gifted. Bonds: Immigrant, Poor. Occupation: Unemployed
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Violet garnet (1500 gp). Peridot (80 gp). Star rose quartz (80 gp). Amethyst (110 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Garfield, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Butcher does. His auburn hair is unkempt and raggedy. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Odo was raised in a hard working conservative environment. His childhood dream was to be a Interpreter, but he was a colossal failure. He now owns his own business.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly, Insomniac. Bonds: Job, Poor, Has a crush. Occupation: Butcher
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Sard (30 gp). Rhodochrosite (8 gp). Amethyst (70 gp). Alexandrite (600 gp). Hematite (8 gp). Black opal (400 gp). Violet garnet (600 gp). Rose (30 gp). Golden yellow topaz (600 gp). Obsidian (8 gp). Tiger eye turquoise (8 gp). Carnelian (30 gp). Rhodochrosite (8 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hork Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'2" and wears a white costume with the symbols of luck on his torso. His red hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Hork is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Extrovert. Flaws: Fearful, Antagonistic. Bonds: Adventurer, Religious. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Golden yellow topaz (900 gp). Azurite (8 gp). Citrine (70 gp). Banded agate (8 gp). Star rose quartz (70 gp). Red-brown spinel (70 gp). Chalcedony (70 gp). Moss agate (8 gp). Golden yellow topaz (900 gp). Azurite (8 gp). Blue quartz (8 gp). Golden yellow topaz (900 gp). Blue quartz (8 gp). Smoky quartz (70 gp). Rock crystal (70 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Qualen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case and is in decent physical shape. His hair is blonde and very short. He wears an eyepatch.
Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Qualen hails from a village terrorized by giants. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Enemies, Debt. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 142 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Terran
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 1900 pp. Silver pearl (50 gp). Rhodochrosite (16 gp). Jasper (70 gp). Blue star sapphire (600 gp). Eye agate (16 gp). Blue star sapphire (600 gp). Alexandrite (400 gp). Amethyst (50 gp). Eye agate (16 gp). Moonstone (70 gp). Azurite (16 gp). Deep blue spinel (400 gp). 1 Medium magic item. 1 Medium magic item.
Maegan Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this western woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair, when down, is lengthy. She has a dull look in her hazel eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Maegan was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Athletic, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 85 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Alexandrite (500 gp). Golden pearl (80 gp). Silver pearl (80 gp). Lapis lazuli (13 gp). White opal (600 gp). Fire opal (600 gp). Amber (80 gp). Fiery yellow corundum (600 gp). Amethyst (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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