Xappan Grief, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears professional attire. His hair is short and chestnut. His eyes are a pleasant black.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Brown-green garnet (120 gp). Malachite (7 gp). Citrine (20 gp). Amethyst (120 gp). Tourmaline (120 gp). Peridot (20 gp). Rock crystal (20 gp). Red-brown spinel (120 gp). Red-brown spinel (120 gp). Freshwater pearl (7 gp). Jasper (20 gp). Alexandrite (1300 gp).
Bimpnottin Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue cloak and cross-gartered tan stockings. She is physically well-built. She has wavy red hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Gifted from a young age, Bimpnottin studied abroad. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bimpnottin took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She has never given up on her writing dream.
Motivation: She loathes her own lifestyle.
Ideals: Artistic, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Celestial, Infernal
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Black pearl (1500 gp). Blue quartz (12 gp). Eye agate (12 gp). Black pearl (1500 gp). Rhodochrosite (12 gp). Jasper (80 gp). Tiger eye turquoise (12 gp). Deep green spinel (150 gp). Alexandrite (1500 gp). Rich purple corundum (400 gp). Eye agate (12 gp). Star rose quartz (80 gp). Blue star sapphire (400 gp). Tiger eye turquoise (12 gp). Smoky quartz (80 gp). Violet garnet (1500 gp). Coral (150 gp). Banded agate (12 gp). Banded agate (12 gp). Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorfel Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black costume with the symbols of magic on his torso. He wears a feathered hat to hide his balding. His hazel eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Gorfel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast forest. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Nature, Rich. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 93 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Aquan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 5000 gp.
Roland Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. His auburn hair is cut short. His face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a font of random trivia from the lore and stories he has discovered
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy.
Ideals: Logical. Bonds: In love, Attractive, Rich. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Red garnet (40 gp). Rhodochrosite (14 gp). Star ruby (800 gp). Alexandrite (600 gp). Chrysoberyl (40 gp). Peridot (20 gp). Alexandrite (600 gp). Smoky quartz (20 gp). Sardonyx (20 gp). Alexandrite (600 gp). White pearl (40 gp). Chrysoprase (20 gp). Moonstone (20 gp). Hematite (14 gp). Red spinel (40 gp). Smoky quartz (20 gp). Rose (20 gp). Violet garnet (600 gp). Amethyst (40 gp). Obsidian (14 gp). Smoky quartz (20 gp). Chrysoprase (20 gp). Malachite (14 gp). Violet garnet (600 gp). Tiger eye turquoise (14 gp). Zircon (20 gp). Black opal (800 gp). Blue quartz (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Arnold Digby, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Locksmith, his father struggled to pay the bills. He dropped out of school before completing his studies. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Athletic, Disciplined, Logical. Bonds: Poor. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. 1 Medium magic item.
Nuraval Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in earthy colors with a brown and tan handkerchief worn on his left side. He wears a top hat to cover his moderate length red hair. His violet eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the north to a Barkeep, Nuraval learned a great deal about his father's area of expertise. A freak accident while working with his Apothecary father left him crippled. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Impeccable. Flaws: Shy, Disease. Bonds: Religious, Job. Occupation: Barkeep
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Golden yellow topaz (1100 gp). Sardonyx (70 gp). Blue diamond (4000 gp). Azurite (10 gp). 1 Medium magic item.
Dagger On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His orange fur is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: Dagger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: He is wracked by social anxiety; and he has money and likes to spend it
Ideals: Extrovert, Entrepeneur, Optimist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1100 pp. Deep blue spinel (1300 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Azurite (11 gp). Rhodochrosite (11 gp). Alexandrite (1300 gp). Lapis lazuli (11 gp). Lapis lazuli (11 gp). Brown-green garnet (90 gp). White opal (600 gp). Violet garnet (1300 gp). Jasper (50 gp). Blue quartz (11 gp). Moonstone (50 gp). Amber (90 gp). Deep blue spinel (1300 gp). Tiger eye turquoise (11 gp). Jet (90 gp). Chrysoberyl (90 gp). Banded agate (11 gp). Obsidian (11 gp). Chrysoprase (50 gp). Amethyst (90 gp). Amethyst (90 gp). Violet garnet (1300 gp). Onyx (50 gp). Amber (90 gp). Jasper (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
