Mardnab Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has no hair. Her hazel eyes are slightly larger than normal.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Animals are drawn to her, and she is able to talk to them.
History: She was born blind and as such lacked many opportunities for work. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.
Motivation: Doesn't want to be a Painter and was forced into it by her family.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 149 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 600 pp. A delicate brass dragon egg (40 gp). Gold and ruby ring (6000 gp). Gold and topaz bottle stopper cork (500 gp). A delicate brass dragon egg (40 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Sapphire pendant on gold chain (2800 gp). Gold dragon comb with red garnet eye (500 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled electrum ring (8000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (2800 gp). Gold and ruby ring (6000 gp). Silver chalice with lapis lazuli gems (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (8000 gp). 1 Major magic item.
Theodoric Spalding, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is heavily combed to the left. This hazel eyed easterner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Mason, Theodoric learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Joker. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. A delicate silver chain set with a tourmaline (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1000 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Fire opal pendant on a fine gold chain (900 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1300 gp). Gold and topaz bottle stopper cork (1600 gp).
Phelaia Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears black painted combat armor at almost all times, and a wedding ring on her right hand. She wears a small hat to hide her balding. Her white eyes are slightly larger than normal.
Personality: She has a massive crush on the younger sibling of the Locksmith who has hired her part-time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. Some 6 years later her spouse died after the birth of her son. Heartbroken, Phelaia never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She has a crush on the local Doctor; and she would like to get married and retire
Flaws: Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Locksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Medium magic item.
Dalaba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She sports tan clothing, slightly heavier than average wear. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant blue.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: From birth she was tutored by a cruel and relentless mentor. Dalaba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants her found; and to clean up the streets
Ideals: Impeccable. Bonds: Family, Mentor, Adventurer, Guardian. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Red garnet (130 gp). Citrine (70 gp). Smoky quartz (70 gp). Moonstone (70 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Rose (70 gp). Aquamarine (1300 gp). Sardonyx (70 gp). Zircon (70 gp). Red garnet (130 gp). Red spinel (130 gp). Deep blue spinel (1300 gp). Onyx (70 gp). Moonstone (70 gp). Tiger eye turquoise (8 gp). Banded agate (8 gp). Iolite (70 gp). Clear bright green emerald (6000 gp). Red-brown spinel (130 gp). Black opal (1200 gp).
Matilda Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her long red hair kept up in a rat tail. Her eyes are likewise hazel.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.
Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 16)
Armor Class 8
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (1600 gp). Solid gold idol (800 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold cup set with emeralds (3000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). A delicate brass dragon egg (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Gold dragon comb with red garnet eye (700 gp). Gold and ruby ring (3000 gp). Brass mug with jade inlays (100 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold music box (2000 gp). Silver comb with moonstones (700 gp).
Ownka Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is an epitome of beauty. Her hair is blonde and very short. She is very pretty but has cold, dead eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end her boredom; and retire the richest woman in the west
Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp.
Alexandre Nagel, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a rapier. He has done his best to style his auburn hair to look like a famous performer. His brown eyes peer out from beneath his wide-brimmed yellow hat.
Personality: He dislikes all the random violence that takes place in the north. Further he is a bit of a stoner and is frequently out of it.
History: A powerful wizard made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a actor and was forced into it by his family
Ideals: Pacifist. Flaws: Addict. Bonds: Mentor, Family, Religious. Occupation: Actor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 144 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Obsidian (11 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!