Beatrice Garfield, Female Human [Permalink]
Personal [hide]
Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her silver hair is still thick. Her eyes are hazel and catlike.
Personality: Stoic and calm, she prefers to meditate than take action. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the east her family was never financially stable. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant. Occupation: Courier
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Infernal, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Chrysoprase (30 gp). Deep blue spinel (1400 gp). Malachite (14 gp). Sard (30 gp). Blue quartz (14 gp). Tourmaline (70 gp). Aquamarine (1400 gp). Peridot (30 gp). Coral (70 gp). Coral (70 gp). Citrine (30 gp). Peridot (30 gp).
Markosian Destiny, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses in black turtlenecks beneath a brown coat with black slacks. Her hair is cut close to her head. She has a dull look in her red eyes.
Personality: She is fixated on the number 36. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the west to a Crown-heir, Markosian learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Markosian took refuge in the large cave and found the beat up shortspear and armor she uses now. She then took over the family business and is one of the better Crown-heir for hire.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Flaws: Insane, Antagonistic. Bonds: Job, Nature, Family. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 75 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Gold and ruby ring (8000 gp). Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (80 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (80 gp). Solid gold idol (300 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Brass mug with jade inlays (200 gp). A delicate brass dragon egg (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (80 gp). 1 Medium magic item. 1 Medium magic item.
Olivia Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is generally shirtless and showing off her tattooed chest. She is muscular with a powerful set of arms. She has red hair. She has a tattooed face.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the south to a Performer, Olivia learned a great deal about her father's area of expertise. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for her; and she is wracked by social anxiety
Ideals: Optimist, Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Performer
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 125 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 900 pp. Gold and topaz bottle stopper cork (1000 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (300 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (300 gp). Gold music box (3000 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cory Elton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple brown robe with black stripes complete with hood. His hair is long and red with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Cory was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To settle down with his crush; and he seems to be bored by most things
Ideals: Persistence, Artistic. Flaws: Mundane, Impulsive. Bonds: Has a crush. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 100 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 600 pp. Sapphire pendant on gold chain (2500 gp). Jeweled anklet (2000 gp). Black velvet mask with numerous citrines (160 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (500 gp). A delicate brass dragon egg (50 gp).
Qualen Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky blue painted plate armor. His black hair is greasy and uncared for. His violet eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Blacksmith business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Expand his business; and find a way to reverse the transformation of his brother
Flaws: Ugly, Antagonistic. Bonds: Mentor, Job, Family. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 97 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Silver comb with moonstones (500 gp). Sapphire pendant on gold chain (2200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Medium magic item. 1 Medium magic item.
Mantus Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He very much looks the part of a Junk Dealer. His hair is greying and his face has many wrinkles. His skin is flawless and his black eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.
History: Mantus was raised in a hard working conservative environment. He worked as a nervous Junk Dealer and found it very stressful. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: Sabotage a competitor; and he would like to get married and retire
Ideals: Athletic. Flaws: Disease. Bonds: Job, Attractive, Has a crush. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 138 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 700 pp. Coral (80 gp). Chalcedony (20 gp). Obsidian (9 gp). Coral (80 gp). Peridot (20 gp). Smoky quartz (20 gp). Iolite (20 gp). Lapis lazuli (9 gp). Zircon (20 gp). Star rose quartz (20 gp). Golden yellow topaz (1400 gp). Rhodochrosite (9 gp). Lapis lazuli (9 gp). Violet garnet (1400 gp). Rose (20 gp). Chrysoberyl (80 gp). Rich purple corundum (500 gp).
Diesa Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in a clean grey cloak covering her clean studded leather. Her auburn hair is lengthy. Her violet eyes dart from person to person.
Personality: This woman loves singing and to teach people singing more than just about anything. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the south to a Mason, Diesa learned a great deal about her mother's area of expertise. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new mason responsibilities is difficult
Ideals: Artistic. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 96 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Brown-green garnet (150 gp). Chrysoberyl (150 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Jet (150 gp). Brown-green garnet (150 gp). Silver pearl (150 gp). Jasper (70 gp). Deep blue spinel (1600 gp). Deep green spinel (150 gp). Azurite (16 gp). Obsidian (16 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

