Thea Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a slight overbite and is overall scrawny. Her blonde hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Thea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver chalice with lapis lazuli gems (90 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (4000 gp). Fire opal pendant on a fine gold chain (1400 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (90 gp). Solid gold idol (700 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (600 gp).
Norman Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear brown clothing when he does not wear armor. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves music and to teach people music more than just about anything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Norman was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends
Ideals: Artistic, Justice. Flaws: Insomniac. Bonds: Poor, Adventurer, Slave. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Goblin, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Zircon (20 gp). Freshwater pearl (9 gp). Golden yellow topaz (1000 gp). Citrine (20 gp). Aquamarine (1000 gp). Blue star sapphire (400 gp). Pink pearl (130 gp). Deep blue spinel (1000 gp). Moonstone (20 gp). Hematite (9 gp). Coral (130 gp). Tourmaline (130 gp). Chalcedony (20 gp). Jasper (20 gp). Canary diamond (8000 gp). Azurite (9 gp). Bloodstone (20 gp).
Leaf Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dark leathers with embroidery. Her brown fur is slicked back into a classic pompadour. Her amber eyes dart from person to person.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father took her hunting and taught her how to get in the mind of other creatures. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist. Flaws: Secretive. Bonds: Rich, Nature. Occupation: Brewer
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 71 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 9 (-1) | 19 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant, Ignan
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Smoky quartz (80 gp). Rose (80 gp). Alexandrite (1100 gp). Jasper (80 gp). Sard (80 gp). Banded agate (5 gp). Amethyst (160 gp). Smoky quartz (80 gp). Blue quartz (5 gp). Jasper (80 gp). Brown-green garnet (160 gp). Alexandrite (1100 gp). Violet garnet (1100 gp). White opal (400 gp). 1 Medium magic item. 1 Medium magic item.
Skirt Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a moderate pudge and is not very fit. Her long beige fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Skirt hails from a village terrorized by orcs. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety.
Flaws: Insane, Antagonistic, Fearful. Bonds: Attractive, Enemies. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Old masterpiece painting (2300 gp). Carved bone or ivory statuette (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver comb with moonstones (300 gp). Sapphire pendant on gold chain (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Black velvet mask with numerous citrines (30 gp). A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (2300 gp).
Serpent Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'8" western man, he wears pastel leather gloves, a pastel jacket, and tight pants. His fur is greying and his face has many wrinkles. He has several tiny ruby earrings on each ear.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 4 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Serpent took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world.
Flaws: Shy, Impulsive. Bonds: Rich, Immigrant, Nature. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Carnelian (30 gp). Red garnet (60 gp). Blue quartz (13 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Northcott, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears an entirely brown suit with pastel socks and a vest with buckled shoes. Her long brown hair is drawn into a two foot long braid. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Mayor mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Logical. Flaws: Insane, Disease. Bonds: Rich. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 63 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 11000 gp. Hematite (5 gp). Jasper (60 gp). Lapis lazuli (5 gp). Star ruby (400 gp). Deep blue spinel (1300 gp). Obsidian (5 gp). Rhodochrosite (5 gp). Chalcedony (60 gp). 1 Medium magic item. 1 Medium magic item.
Traubon Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Ruler uniform. He wears a top hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich northern family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Ruler.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Joker. Flaws: Insane, Fearful. Bonds: Job, Rich. Occupation: Ruler
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 122 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 18000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
