Calcitro Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. He has auburn hair. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 146 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Jeweled gold crown (3000 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Jeweled gold crown (3000 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (4000 gp). Black velvet mask with numerous citrines (180 gp). Black velvet mask with numerous citrines (180 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold cup set with emeralds (5000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Sapphire pendant on gold chain (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Solid gold idol (1100 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Cloth of gold vestments (180 gp). Solid gold idol (1100 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (700 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Sapphire pendant on gold chain (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Corkitron Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, red shirt, and black tie. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is heavily combed to the left. His hazel eyes have a joyful gleam in them most of the time.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Depressed, Fearful. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 94 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Deep blue spinel (600 gp). Tourmaline (60 gp). Black opal (500 gp). Tiger eye turquoise (5 gp). Alexandrite (600 gp). Pink pearl (60 gp). Obsidian (5 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (600 gp). Obsidian (5 gp). Silver pearl (60 gp). Emerald (500 gp). Banded agate (5 gp). Fiery yellow corundum (500 gp). Blue quartz (5 gp). Fire opal (500 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Aquamarine (600 gp). Tiger eye turquoise (5 gp). Amethyst (60 gp). Tiger eye turquoise (5 gp). 1 Medium magic item.
Shanairla Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her red hair is knotted and matted. Her eyes are violet and catlike.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the west to a Junk Dealer, Shanairla learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To be a Unemployed again; and meet up once more with her childhood friend
Ideals: Athletic, Persistence. Bonds: Job, Adventurer. Occupation: Junk Dealer
Voice: German accent
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (200 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold dragon comb with red garnet eye (300 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). An abacus with copper, silver and gold markers (110 gp).
Arara Firahel, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing a perfectly clean shirt and pair of pants. She has dyed her greying brown hair a little too much giving a sharp brown color. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. As long as the job gets done she does not care how it got done.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now travels the world, in search of power and loot.
Motivation: To clean up the streets; and a need for knowledge about a nearby landmark
Ideals: Optimist, Professionalism. Bonds: Attractive, Military, Adventurer, Guardian. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: White opal (1000 gp). Aquamarine (600 gp). Blue quartz (5 gp). Red-brown spinel (90 gp). Obsidian (5 gp). Malachite (5 gp). Bloodstone (40 gp). Golden yellow topaz (600 gp). Silver pearl (90 gp). White pearl (90 gp). Lapis lazuli (5 gp). Smoky quartz (40 gp). Blue star sapphire (1000 gp). Aquamarine (600 gp). Rock crystal (40 gp). Smoky quartz (40 gp). Tourmaline (90 gp). Moonstone (40 gp). Smoky quartz (40 gp). Azurite (5 gp).
Nora Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a simple burlap shirt and baggy pants. She conceals her bastard sword with her veritable burlap sack of a shirt. She has a hunchback. She has wavy silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a bit of a xeno-phobe, disliking non-Halflings.
History: She was born several months after her father was called into army service. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Racist. Bonds: Military. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 15
Hit Points 130 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 20 (+5) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Orc, Ignan
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Red spinel (40 gp). Hematite (9 gp). Obsidian (9 gp). Jet (40 gp). Lapis lazuli (9 gp). Jet (40 gp). Pink pearl (40 gp). Violet garnet (700 gp). Moss agate (9 gp). Rock crystal (60 gp). Brown-green garnet (40 gp). Fiery yellow corundum (1000 gp). Deep blue spinel (700 gp). Red-brown spinel (40 gp). Violet garnet (700 gp). Tourmaline (40 gp). Violet garnet (700 gp). Rhodochrosite (9 gp). 1 Medium magic item.
Ethereal Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a fancy brown suit. His whole body is exceptionally muscular. His gray fur is heavily combed to the left. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of orcs once and for all.
History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the west, certain he would find work there.
Motivation: A deep hatred of orcs; and revenge
Flaws: Emotional, Mundane. Bonds: Attractive, Immigrant, Enemies, Debt. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 7 (-2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. Malachite (16 gp). Golden yellow topaz (1100 gp). Red garnet (130 gp). Obsidian (16 gp). Red spinel (130 gp). Bloodstone (60 gp). Malachite (16 gp). Lapis lazuli (16 gp). Aquamarine (1100 gp).
River Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her black fur is drawn into a tight pony tail with a cross scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Her tongue was cut out and she uses sign language. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She inherited the family business which she has now maintained for 3 years.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Insane, Disease. Bonds: Immigrant, Job, Slave. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Old masterpiece painting (1400 gp). Silver ewer (100 gp). Fire opal pendant on a fine gold chain (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Black velvet mask with numerous citrines (50 gp). Old masterpiece painting (1400 gp). Solid gold idol (200 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
