Yvonne Jacobs, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'2" and is a bit bulky. She is very muscular particularly in the legs. She has the majority of her body covered in plate. She has wavy chestnut hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She receives visions of the future at random moments
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 94 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Smoky quartz (20 gp). Azurite (9 gp). Sard (20 gp). Deep blue spinel (900 gp). Banded agate (9 gp). Bloodstone (20 gp). Carnelian (20 gp). Azurite (9 gp). Freshwater pearl (9 gp). Amethyst (160 gp). Alexandrite (900 gp). Sardonyx (20 gp). Sard (20 gp). Violet garnet (900 gp). Sardonyx (20 gp). Chrysoprase (20 gp). White opal (1500 gp). Iolite (20 gp). Deep green spinel (160 gp). 1 Medium magic item.
Juliana Compton, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a brown tunic with pastel highlights, and long red pants that bunch up around her shoes, and is pretty ugly. Her head has been shaved. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. She is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Juliana grew up listening to her mother's many stories. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and her religion dominates her actions
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies, Religious. Occupation: Shipwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 114 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Jeweled gold crown (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered and bejeweled glove (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Golden circlet with four aquamarines (1000 gp). Gold music box (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Jeweled electrum ring (5000 gp). A small bag of saffron. (70 gp). Fire opal pendant on a fine gold chain (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).
Hunter Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair, when down, is lengthy. His eyes are violet and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Antagonistic, Shy. Bonds: Job, Enemies, Debt. Occupation: Sailor
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Druidic, Goblin
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (110 gp). 1 Medium magic item.
Hupe Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a red armored body suit, with a simple yellow line shooting up and back down. His auburn hair is cut short with large spiked bangs in the front. His eyes are blue and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: Hupe was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and he wants revenge against drow
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Shoemaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 19)
Armor Class 13
Hit Points 83 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +4 / 5d8-2, Ranged +8 / 5d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 20000 gp. Jasper (60 gp). Tiger eye turquoise (7 gp). Smoky quartz (60 gp). Black star sapphire (1500 gp). Violet garnet (1600 gp). Blue quartz (7 gp). 1 Major magic item.
Trym Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears professional attire. He keeps his chestnut hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Insomniac, Shy, Disease. Bonds: Attractive. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 88 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 19
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Gold music box (4000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Jeweled anklet (4000 gp).
Thava Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears skinny pants and wears a black and tan robe with the hood down. She keeps her gold crest in a flapper bob. Her gold eyes peer out from beneath her wide-brimmed black hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to loving parents in a slum to the south. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Dilettante for hire.
Motivation: To pay off her debts; and to be a tanner again
Ideals: Justice. Bonds: Job, Poor, Nature, Debt. Occupation: Dilettante
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A roughly beaten golden orb (80 gp). 1 Medium magic item.
Bendoo Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is typically in her Interpreter uniform. Sporting a golden mohawk this woman's hair draws a lot of attention. She has hazel eyes and a white hat with a black feather.
Personality: She is fixated on the number 24. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a font of random trivia from the lore and stories she has discovered
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bendoo took refuge in the old dungeon and found the beat up bow and armor she uses now. She has worked as a Interpreter like her mother before her.
Motivation: Sabotage a competitor; and expand her business
Ideals: Logical. Flaws: Insane. Bonds: Job, Attractive, Nature. Occupation: Interpreter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 4d8+5, Ranged +5 / 4d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp.
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Their contribution stands as a beacon of hope for all adventurers!


