Kelter Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His hair is chestnut and very short. He has gleaming, smiling blue eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was born at the edge of vast forest. He was an apprentice working in his mother's forge. He became a Mason soon after.
Motivation: He is unsatisfied with his job; and to unite with his sister
Ideals: Optimist, Artistic. Bonds: Nature, Job, Family. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 20 (+5) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Dwarven, Elven, Goblin, Infernal
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Emerald (1300 gp). Chalcedony (40 gp). Smoky quartz (40 gp). Alexandrite (1300 gp). Hematite (16 gp).
Nalaed Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a lot of dark rich colors, with gold accents. Her hair is greying and her face has many wrinkles. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. During her travels, Nalaed and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nalaed discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Nalaed fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: To unite with her brother; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 20)
Armor Class 12
Hit Points 145 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 5d10-1, Ranged +8 / 5d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 28000 gp. Old masterpiece painting (600 gp). Embroidered and bejeweled glove (4000 gp). Jeweled electrum ring (3000 gp). Silver comb with moonstones (800 gp). Silver comb with moonstones (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Jeweled electrum ring (3000 gp). A roughly beaten golden orb (150 gp). Solid gold idol (200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold dragon comb with red garnet eye (600 gp). Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A necklace of small pink pearls (3000 gp). Golden circlet with four aquamarines (3000 gp). Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Finely wrought small gold bracelet (50 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (800 gp).
Arumawann Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, and he perpetually has his club ready. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes, though not visible through his cowl, are amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Arumawann was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Optimist, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 122 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Old masterpiece painting (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Sapphire pendant on gold chain (1900 gp). Solid gold idol (600 gp). Old masterpiece painting (2000 gp). 1 Medium magic item.
Hugolina Springfield, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. Her golden hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She never wears the same outfit twice, unless she absolutely has to.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She loathes her own lifestyle.
Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Crown-heir
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 137 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled gold crown (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (60 gp). A roughly beaten golden orb (60 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Cloth of gold vestments (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (2700 gp). An abacus with copper, silver and gold markers (60 gp). 1 Medium magic item. 1 Medium magic item.
Shamil Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She wears tan painted combat armor at almost all times. Her chestnut hair is wavy and long. Her violet eyes peer out from beneath her top tan hat.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A true patriot, Shamil would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a Scribe, her father struggled to pay the bills. Her father was a soldier and died while she was still young. Shamil was left her father's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by giants. Shamil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels kind of lost in life
Flaws: Depressed. Bonds: Military, Poor, Religious. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 118 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Halfling, Elven
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 13000 gp. Freshwater pearl (5 gp). Rich purple corundum (1200 gp). Deep blue spinel (1200 gp). Lapis lazuli (5 gp). Obsidian (5 gp). Black pearl (1200 gp). Carnelian (20 gp). Azurite (5 gp). Zircon (20 gp). Bloodstone (20 gp). Tiger eye turquoise (5 gp). Alexandrite (1200 gp). Eye agate (5 gp). Freshwater pearl (5 gp). Amber (40 gp). Rhodochrosite (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Fallond Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male has a large brown mantle and cape that has been intricately interwoven into his violet robe. He is tall, broad shouldered and powerfully built. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 57 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Rose (40 gp). Alexandrite (400 gp). Hematite (7 gp). Smoky quartz (40 gp). Jet (140 gp). Golden yellow topaz (400 gp). Emerald (1100 gp). Coral (140 gp). Tiger eye turquoise (7 gp). Smoky quartz (40 gp). White pearl (140 gp). Tiger eye turquoise (7 gp). Sardonyx (40 gp). 1 Medium magic item.
Kasdeya Terror, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses in green turtlenecks beneath a blue coat with grey slacks. She wears a colorful flower in her chestnut hair. Her eyes are likewise red.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Animals are drawn to her, and she is able to talk to them.
History: Born to a pair of adventurers, Kasdeya grew up listening to her father's many stories. Her necromantic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by orcs. Kasdeya was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Further expansion of business.
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold dragon comb with red garnet eye (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Golden circlet with four aquamarines (6000 gp). Carved bone or ivory statuette (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
