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NPC Generator

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Advanced [show]


Theodoric Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has done his best to style his black hair to look like a famous performer. He has blue eyes and a yellow hat with a blue feather.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Theodoric was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Mortician soon after.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Theodoric Romeo, Male Half-Elf Druid 16
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 68 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +8, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 1000 pp. Blue star sapphire (1500 gp). Bloodstone (30 gp). Alexandrite (700 gp). Sardonyx (30 gp). Black star sapphire (1500 gp). Chalcedony (30 gp). Hematite (7 gp). Rock crystal (30 gp). Bloodstone (30 gp). Banded agate (7 gp). Pink pearl (140 gp). Coral (140 gp). Aquamarine (700 gp). Blue quartz (7 gp). Lapis lazuli (7 gp). Tourmaline (140 gp). Star rose quartz (30 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bimpnottin Sympony, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. Her black hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: Eccentric and domineering, Bimpnottin will drive conversation. She never wears the same outfit twice, unless she absolutely has to.

History: Bimpnottin was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She has worked as a Stableman like her mother before her.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Artistic. Bonds: Attractive, Job. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Bimpnottin Sympony, Female Gnome Druid 15
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Athletics +5, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 900 pp. A miniature golden chest with tiny emeralds lining the top (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Embroidered and bejeweled glove (2000 gp). A silver and pearl hairclip (60 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold dragon comb with red garnet eye (1300 gp). Gold dragon comb with red garnet eye (1300 gp). A silver and pearl hairclip (60 gp). A delicate silver chain set with a tourmaline (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (2900 gp). 1 Minor magic item.


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and to end his boredom

Ideals: Optimist, Gifted. Flaws: Secretive, Mundane. Bonds: Job. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Wrenn Ironhide, Male Gnome Druid 16
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 75 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin, Elven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 12000 gp. Eye agate (6 gp). Alexandrite (500 gp). Obsidian (6 gp). Onyx (50 gp). Black pearl (500 gp). Azurite (6 gp). Coral (120 gp). Eye agate (6 gp). White opal (800 gp). Malachite (6 gp). Moonstone (50 gp). Citrine (50 gp). Violet garnet (500 gp). Alexandrite (500 gp). Citrine (50 gp). Deep blue spinel (500 gp).


Social Check DCs


Henry Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are amber and beady.

Personality: Eccentric and domineering, Henry will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Henry Floshem, Male Half-Elf Druid 15
Medium (5'2") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 71 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Arcana +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 400 pp. Rock crystal (20 gp). Blue star sapphire (1400 gp). Rhodochrosite (16 gp). Star ruby (1400 gp). Rock crystal (20 gp). Aquamarine (500 gp). Tourmaline (90 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky black painted plate armor, and is pretty ugly. His hair is cut close to his head. His black eyes peer out from beneath his Stetson black hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Many drow want him driven away; and his religion dominates his actions

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Religious, Enemies. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Thamuz Mute, Male Tiefling Druid 16
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 117 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +6, Religion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 600 pp. Jasper (60 gp). Zircon (60 gp). Aquamarine (1400 gp). Zircon (60 gp). Iolite (60 gp). Amber (110 gp). Malachite (12 gp). Banded agate (12 gp). Red garnet (110 gp). Rock crystal (60 gp). Red garnet (110 gp). Alexandrite (1400 gp). Pink pearl (110 gp). Golden pearl (110 gp). Sard (60 gp). Red spinel (110 gp). Amber (110 gp). Bloodstone (60 gp). Golden yellow topaz (1400 gp). Eye agate (12 gp). Iolite (60 gp). Aquamarine (1400 gp). Red garnet (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Egelina Tinley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear brown clothing when she does not wear armor. Her black hair is knotted and matted. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Egelina was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Egelina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To settle down with her crush; and she's in love

Bonds: Attractive, Job, Adventurer, Poor, Nature, Has a crush. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Egelina Tinley, Female Human Druid 17
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 75 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Stealth +9, Survival +8
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 10000 gp. Rose (50 gp). Brown-green garnet (90 gp). Pink pearl (90 gp). Sard (50 gp). Pink pearl (90 gp). Deep green spinel (90 gp). Lapis lazuli (4 gp). Eye agate (4 gp). 1 Medium magic item.


Social Check DCs


Callie Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and lanky with angular features, she is an attractive figure. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a top hat to cover her moderate length chestnut hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She dislikes all the random violence that takes place in the north. Callie is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Family, Poor. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Callie Hogcollar, Female Halfling Druid 16
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 65 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. Rose (50 gp). Rhodochrosite (6 gp). Chrysoberyl (50 gp). Alexandrite (200 gp). Sardonyx (50 gp). Rose (50 gp). Red-brown spinel (50 gp). Coral (50 gp). Red spinel (50 gp). Deep green spinel (50 gp). Bloodstone (50 gp). Eye agate (6 gp). Chrysoprase (50 gp). Rose (50 gp). Rhodochrosite (6 gp). Chrysoprase (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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