Kyle Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail, marred by beers. He has styled his golden hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy and tries to find solutions quickly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Ideals: Joker. Flaws: Ugly, Lazy, Disease, Insomniac. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. 1 Medium magic item.
Lubash Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. He has gleaming, smiling green eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Knight again.
Ideals: Joker. Flaws: Ugly, Hedonist, Disease. Bonds: Immigrant. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1000 pp. Moss agate (16 gp). Moss agate (16 gp). Hematite (16 gp). Alexandrite (800 gp). Banded agate (16 gp). Onyx (30 gp). Moonstone (30 gp). Blue quartz (16 gp). Aquamarine (800 gp). Zircon (30 gp). Bloodstone (30 gp). Jasper (30 gp). Deep green spinel (150 gp). Citrine (30 gp). Tiger eye turquoise (16 gp). Alexandrite (800 gp). Jasper (30 gp). Amethyst (150 gp). Rhodochrosite (16 gp). Golden yellow topaz (800 gp). Zircon (30 gp). Tiger eye turquoise (16 gp). White pearl (150 gp). Zircon (30 gp). Star rose quartz (30 gp). Malachite (16 gp). Brown diamond (7000 gp). Iolite (30 gp). Amber (150 gp). 1 Medium magic item.
Tarhun Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. His bronze crest, when down, is lengthy. His eyes are red and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to fit into much smaller and tighter spaces than normal.
History: Tarhun lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He seems to be bored by most things; and his relatives are trying to arrange a marriage
Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Family, Guardian. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Red-brown spinel (150 gp). Red-brown spinel (150 gp). Moss agate (7 gp). Jacinth (3000 gp).
Riardon Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. His silver hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Calm and collected, he is a well trained Layabout. He works hard and plays hard.
History: When he was but 4 years old his parents immigrated from the west. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new layabout responsibilities is difficult
Flaws: Hedonist. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Sapphire pendant on gold chain (2900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Old masterpiece painting (1300 gp). A roughly beaten golden orb (100 gp). 1 Medium magic item.
Olrok Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Olrok is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his brother.
Flaws: Antagonistic, PTSD. Bonds: Rich, Family, Immigrant. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 78 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Red-brown spinel (50 gp). Chrysoberyl (50 gp). Sard (80 gp). Blue star sapphire (1200 gp). Smoky quartz (80 gp). Jet (50 gp). Iolite (80 gp). Peridot (80 gp). Iolite (80 gp). Red-brown spinel (50 gp). Deep blue spinel (300 gp). Golden pearl (50 gp).
Emerald Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and red robe with the hood down, and carries crossbows. She has wavy cinnamon fur. She has gleaming, smiling copper eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and she is greedy
Ideals: Fighting, Justice, Logical. Flaws: Secretive. Bonds: Rich. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Azurite (5 gp). Jacinth (3000 gp). Sardonyx (80 gp). Freshwater pearl (5 gp). Banded agate (5 gp). Alexandrite (900 gp). Rhodochrosite (5 gp). Aquamarine (900 gp). Peridot (80 gp). Star ruby (400 gp). Carnelian (80 gp). Moonstone (80 gp). Tourmaline (40 gp). 1 Medium magic item.
Leaf Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'5", this man likes to wear ponchos typically of a light pastel in addition to tight pants. His red fur has been sun bleached extensively. His green eyes are passionate and lively.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.
History: Born in the east to a Marshal, Leaf learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Marshal like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Addict. Bonds: Job. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 15
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Gold dragon comb with red garnet eye (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold and topaz bottle stopper cork (1600 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item.
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