Cory Zheng, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting violet shirt and pants. His Stetson hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Flattery will make him almost putty in your hands.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Family, Rich. Occupation: Fletcher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 6 (-2) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Fire opal pendant on a fine gold chain (2200 gp). Jeweled gold crown (2000 gp). Sapphire pendant on gold chain (2100 gp). Old masterpiece painting (2200 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Gold and topaz bottle stopper cork (1600 gp). Old masterpiece painting (2200 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (2200 gp). 1 Minor magic item.
Armara Peace, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a green poncho over her likewise colored trousers and shirt. Her black hair is unkempt and raggedy. Her eyes are gold.
Personality: She snorts whenever she laughs or is feeling confident. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Fletcher
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 91 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Smoky quartz (50 gp). Fiery yellow corundum (1500 gp). White pearl (140 gp). Alexandrite (200 gp). Black pearl (200 gp). Brown-green garnet (140 gp). Zircon (50 gp). Red garnet (140 gp). Bloodstone (50 gp). Amethyst (140 gp). Sard (50 gp). 1 Medium magic item. 1 Medium magic item.
Adelaide Gentry, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She is an epitome of beauty. With bright brown hair. Her hazel eyes dart from person to person.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelaide took refuge in the large cave and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Religious, Nature. Occupation: Barkeep
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1200 pp. Freshwater pearl (8 gp). Star rose quartz (30 gp). Sardonyx (30 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Red spinel (90 gp). Chalcedony (30 gp). Silver pearl (90 gp). Hematite (8 gp). Alexandrite (1200 gp). Amber (90 gp). Deep blue spinel (1200 gp). Jasper (30 gp). Onyx (30 gp). Moss agate (8 gp). Rock crystal (30 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Onyx (30 gp). Chrysoprase (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tricking Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky pastel painted plate armor. He has a slight overbite and is overall scrawny. His yellow fur is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Tricking and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his brother
Flaws: Antagonistic, Forgetful. Bonds: Rich, Family, Enemies. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 81 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 9000 gp. Solid gold idol (1200 gp). Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). A silver and pearl hairclip (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Golden circlet with four aquamarines (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Jeweled electrum ring (6000 gp). Jeweled electrum ring (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
River Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. Her lavender fur is lengthy and is close to two feet long. She has a dull look in her yellow eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with her old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Orc, Goblin
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp.
Ernest Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears grey cloth garments or leather armor. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Apothecary
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp.
Beast Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'7" and muscular, this southern man wears just a brown suit. His fur is gray and curly. His eyes are blue.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Fighting, Logical. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 121 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +3 / 5d6-3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Aquamarine (600 gp). Black opal (1600 gp). Star ruby (1600 gp). Aquamarine (600 gp). Black pearl (600 gp). Peridot (70 gp). Silver pearl (70 gp). Sardonyx (70 gp). Amber (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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