Shautha Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Shautha is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She tends to her Roofer job now, and dutifully fulfills any obligations she has.
Motivation: She is content; and to find somewhere to settle down
Ideals: Fighting. Flaws: Depressed, Mundane. Bonds: Nature, Job. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 7
Hit Points 134 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +2 / 4d10-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Hematite (13 gp). Bloodstone (40 gp). Malachite (13 gp). Hematite (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Siffress Dunben, Female Gnome [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a blue coat over a brown low-cut shirt, and a Stetson hat upon her head. She wears a colorful flower in her brown hair. Her amber eyes are slightly larger than normal.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was raised in a island tribe. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 115 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Lapis lazuli (10 gp). Clear bright green emerald (5000 gp). Carnelian (20 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aasathra Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her gold crest is lengthy. Her fierce gold eyes like to dwell on things.
Personality: She is extraordinarily eccentric. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Azurite (7 gp). Sardonyx (80 gp). Rock crystal (80 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Bloodstone (80 gp). Jade (90 gp). Moss agate (7 gp). Tourmaline (90 gp). Alexandrite (200 gp). Chrysoprase (80 gp). Rich purple corundum (700 gp). Moonstone (80 gp). Black pearl (200 gp). Malachite (7 gp). Iolite (80 gp). Star rose quartz (80 gp). Fiery yellow corundum (700 gp). Freshwater pearl (7 gp). 1 Medium magic item.
Gurdis Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She very much looks the part of a Map Maker. Her hair is short and silver. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Gurdis was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new map maker responsibilities is difficult
Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Family. Occupation: Map Maker
Voice: Soft and melodious
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Gold music box (4000 gp). A necklace of small pink pearls (5000 gp). Jeweled gold crown (3000 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (50 gp). Gold dragon comb with red garnet eye (1200 gp). Fire opal pendant on a fine gold chain (600 gp). Gold and ruby ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (40 gp). Gold dragon comb with red garnet eye (1200 gp). Embroidered and bejeweled glove (4000 gp).
Zogdûsh Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He carries with him a set of sickles on his belt, each one with a emerald on the hilt. He has dyed his greying silver hair a little too much giving a sharp silver color. He has several tiny emerald earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Opinionated. Bonds: Rich, Nature. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Brown-green garnet (60 gp). Carnelian (20 gp). Blue quartz (15 gp). Eye agate (15 gp). Bloodstone (20 gp). Chrysoberyl (60 gp). Eye agate (15 gp). Freshwater pearl (15 gp). Red spinel (60 gp). Citrine (20 gp). Onyx (20 gp). Banded agate (15 gp). Freshwater pearl (15 gp). Chrysoberyl (60 gp). Azurite (15 gp). 1 Medium magic item.
Thava Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She is dressed in an above average manner. Her black crest has been sun bleached extensively. This red eyed southerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thava took refuge in the large cave and found the beat up quarterstaff and armor she uses now. She used her abilities to travel the world and help people.
Motivation: She's looking for her big break.
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Nature. Occupation: Adventurer
Voice: Boston accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 36 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Deep blue spinel (1600 gp). Carnelian (50 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Smoky quartz (50 gp). Carnelian (50 gp). Violet garnet (1600 gp). Tiger eye turquoise (5 gp). Moonstone (50 gp). Tiger eye turquoise (5 gp). Obsidian (5 gp). Fiery yellow corundum (900 gp). Citrine (50 gp). Smoky quartz (50 gp). Azurite (5 gp). Chrysoberyl (100 gp). Peridot (50 gp). White pearl (100 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.
Clerebold Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Shepherd does. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Glassblower, but he was a colossal failure. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Job, Attractive. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. 1 Medium magic item.
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