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NPC Generator

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Advanced [show]


Lone In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His small hat is riddled with cuts and holes. His eyes are hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: Lone hails from a village terrorized by giants. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Butcher

Voice: American accent

Attributes [hide]

Lone In the Morning, Male Tabaxi Druid 15
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Insight +7, Performance +7
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 7000 gp. Star rose quartz (40 gp). Azurite (5 gp). Jade (140 gp). Freshwater pearl (5 gp). Citrine (40 gp). Obsidian (5 gp). Onyx (40 gp). Emerald (1000 gp). 1 Medium magic item.


Social Check DCs


Thamuz Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair is purple and very short. He has white eyes and a green hat with a brown feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Forgetful. Bonds: Poor, Immigrant, Religious. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Thamuz Bedlam, Male Tiefling Druid 16
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 94 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 10
Languages
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1200 pp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (8000 gp). Fire opal pendant on a fine gold chain (2100 gp). Silver comb with moonstones (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Cloth of gold vestments (180 gp).


Social Check DCs


Don Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He carries with him a set of longbows on his belt, each one with a jet on the hilt. His white hair is heavily combed to the left. He is baby faced.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: To be a Dyer again.

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Miner

Voice: Raspy

Attributes [hide]

Don Kirby, Male Human Druid 16
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 149 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 9 (-1)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Chalcedony (40 gp). Golden yellow topaz (600 gp). Red spinel (80 gp). Azurite (11 gp). Black pearl (600 gp). Deep green spinel (80 gp). Freshwater pearl (11 gp). Blue sapphire (1400 gp). Aquamarine (600 gp). Tiger eye turquoise (11 gp). Malachite (11 gp). Fiery yellow corundum (1400 gp). Rose (40 gp). Hematite (11 gp). Fire opal (1400 gp). Freshwater pearl (11 gp). Tiger eye turquoise (11 gp). Eye agate (11 gp). Chrysoberyl (80 gp). Alexandrite (600 gp). Onyx (40 gp). Amethyst (80 gp).


Social Check DCs


Ahrim Care, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear black clothing when he does not wear armor. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Athletic, Gifted, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Ahrim Care, Male Tiefling Druid 18
Medium (6'4") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 122 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Intimidation +10, Persuasion +10
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 14000 gp.


Social Check DCs


Gimgen Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears bulky brown painted plate armor. He has auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: Gimgen was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Family, Job. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Gimgen Daerdahk, Male Dwarf Druid 17
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 166 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)8 (-1) 7 (-2)11 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 11000 gp. Star rose quartz (40 gp). Eye agate (6 gp). Hematite (6 gp). Black pearl (400 gp). Lapis lazuli (6 gp). Smoky quartz (40 gp). Azurite (6 gp). Eye agate (6 gp). Chalcedony (40 gp). Amethyst (150 gp). Jasper (40 gp). Zircon (40 gp). White pearl (150 gp). Silver pearl (150 gp). Coral (150 gp). Freshwater pearl (6 gp). Pink diamond (4000 gp). Pink pearl (150 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Violet garnet (400 gp). Pink pearl (150 gp). Star ruby (1200 gp). Citrine (40 gp). Jet (150 gp). Zircon (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Maynild Lepus, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. With bright brown hair. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of northern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Maynild and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and a deep hatred of goblins

Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Maynild Lepus, Female Half-Elf Druid 15
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 69 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +8, Athletics +7
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Red spinel (100 gp). Pink pearl (100 gp). Banded agate (15 gp). Star ruby (1400 gp). Hematite (15 gp). Blue star sapphire (1400 gp). Citrine (80 gp). 1 Medium magic item.


Social Check DCs


Right-Handed Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur is orange and very short. Her eyes are amber and catlike.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is afraid of women and trembles around them

History: She comes from a rich eastern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Military. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Right-Handed Treat, Female Tabaxi Druid 16
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 118 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)10 (+0) 19 (+4)11 (+0)
Skills Medicine +9, Perception +9
Senses Passive Perception 19
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443320

Possessions: 1200 pp. Jasper (20 gp). Tourmaline (130 gp). Deep blue spinel (800 gp). Blue diamond (4000 gp). Onyx (20 gp). Star ruby (800 gp). Lapis lazuli (6 gp). Azurite (6 gp). Alexandrite (800 gp). Onyx (20 gp). Aquamarine (800 gp). Zircon (20 gp). Rose (20 gp). Chalcedony (20 gp). Aquamarine (800 gp). Moss agate (6 gp). Chrysoprase (20 gp). Tiger eye turquoise (6 gp). Peridot (20 gp). Azurite (6 gp). Sard (20 gp). Iolite (20 gp). 1 Medium magic item.


Social Check DCs

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