Tomph Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear white tank tops with pastel skirt, and carries shortspears. Her silver hair is kept up in a ponytail inside a top hat. Her fierce green eyes like to dwell on things.
Personality: She exudes charisma. She is a tour de force of persuasion. She is able to fit into much smaller and tighter spaces than normal.
History: The child of southern immigrants she idolized her father. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by brigands. Tomph was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and many brigands want her driven away
Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Ignan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. 1 Medium magic item.
Jarsali Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is well kept. Her green eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Jarsali was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Job, Adventurer, Military. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 54 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Silver pearl (160 gp). Chalcedony (60 gp). Moss agate (13 gp). Iolite (60 gp). Violet garnet (1500 gp). Rich purple corundum (600 gp). Jacinth (2000 gp). Moss agate (13 gp). Rock crystal (60 gp). Carnelian (60 gp). Fire opal (600 gp). Moss agate (13 gp). 1 Medium magic item. 1 Medium magic item.
Hamil Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He has moderate length golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Crown-heir and found it very stressful. He left for the south, certain he would find work there.
Motivation: He's in love; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 123 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 900 pp. Jade (110 gp). Emerald (1100 gp). Blue sapphire (1100 gp). Deep blue spinel (800 gp). Fire opal (1100 gp). 1 Minor magic item. 1 Minor magic item.
Lone In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and green handkerchief worn on his left side. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop fur cut. He has a tattooed face.
Personality: Lone is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.
History: He was born into a rich family. Lone abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants to meet his childhood hero
Ideals: Extrovert. Bonds: Adventurer, Rich, Nature, Enemies. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Orc, Draconic
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Banded agate (6 gp). Obsidian (6 gp). Amethyst (150 gp). Smoky quartz (60 gp). Sardonyx (60 gp). Jasper (60 gp). Peridot (60 gp). Rose (60 gp). Chalcedony (60 gp). Smoky quartz (60 gp). Lapis lazuli (6 gp). Black pearl (1600 gp). Black opal (600 gp). Pink diamond (7000 gp). Fiery yellow corundum (600 gp). Iolite (60 gp). Deep blue spinel (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Susannah Yorke, Female Human [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of longbows, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has always had a great fascination with Tiefling culture. She pushes her goals aggressively. She is also a coward if confronted.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She struck the Hunter job and began her own company from there.
Motivation: Sabotage a competitor; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Flaws: Racist, Fearful. Bonds: Slave, Job. Occupation: Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 900 pp. Obsidian (11 gp). Clear bright green emerald (2000 gp). Silver pearl (80 gp). Tourmaline (80 gp). Golden yellow topaz (1300 gp). Chrysoberyl (80 gp). Golden yellow topaz (1300 gp). Tiger eye turquoise (11 gp). Smoky quartz (40 gp). Brown-green garnet (80 gp). Chalcedony (40 gp). 1 Medium magic item.
Dagger Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears brown cloth garments or leather armor, and is pretty ugly. His gray fur is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end
Ideals: Philantrophist, Joker. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 57 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Chalcedony (40 gp). Violet garnet (1300 gp). Obsidian (7 gp). Golden yellow topaz (1300 gp). Golden pearl (130 gp). Onyx (40 gp). Black star sapphire (800 gp). Red spinel (130 gp). Lapis lazuli (7 gp). Lapis lazuli (7 gp). Peridot (40 gp).
Vorka Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She sports black clothing, slightly heavier than average wear. She has moderate length chestnut hair. Her hazel eyes peer out from beneath her top black hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. She enjoys reading and quiet.
History: When she was but 7 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers
Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Poor, Family. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Alexandrite (300 gp). Eye agate (10 gp). Tourmaline (130 gp). Blue quartz (10 gp). Chalcedony (70 gp). Moss agate (10 gp). Deep blue spinel (300 gp). Black opal (1200 gp). Golden yellow topaz (300 gp). Deep green spinel (130 gp). Alexandrite (300 gp). Star ruby (1200 gp). Banded agate (10 gp). Coral (130 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Red spinel (130 gp). Silver pearl (130 gp). Deep blue spinel (300 gp). Citrine (70 gp). 1 Medium magic item.
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